Grasshopper

algorithmic modeling for Rhino

Information

Kangaroo

Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.

Read about the new release here

The Discussion Forum below is the best place to ask any questions about using Kangaroo.

(Please avoid posting questions on the Comment Wall, as it does not allow organization of replies)

Website: http://kangaroo3d.com
Members: 2359
Latest Activity: 2 hours ago

You can read an introduction to the ideas behind Kangaroo here:

http://spacesymmetrystructure.wordpress.com/2010/01/21/kangaroo/

Kangaroo2 is now available for testing (see full announcement here). Please bear in mind this is still a work-in-progress, and features are still subject to change.

You can download it from here:

http://www.food4rhino.com/project/kangaroo

The 2.0 download includes a first draft of the manual and a collection of example files.

This thread contains some troubleshooting tips if you have problems getting it installed and working:

http://www.grasshopper3d.com/group/kangaroo/forum/topics/kangaroo-2

Some further example files for version 2.0 can be found here:

http://www.grasshopper3d.com/group/kangaroo/page/kangaroo2-additional-examples

with more to follow - if there is some particular feature you would like more examples of information on please ask there.

The Kangaroo2 solver library is now separate from the Grasshopper components, and can also be referenced and used in scripts, either in the GH VB/C#/Python components, or in RhinoScript/PythonScript in Rhino. Questions about these can also be posted on:

http://discourse.mcneel.com/c/scripting

Kangaroo2 is a complete rewrite, and the main solver/goal/force components are not cross-compatible with the previous version. However, you can keep both versions installed together allowing older definitions to be opened, and for now this is recommended, as there are also several utility and mesh processing functions relevant to both versions.

While v2 introduces many new features and improvements, not all the features from the old version currently have equivalents in the new version, but the plan is to add them all over time.

The links below are for the old version. More documentation and videos for the new version to appear soon.

example files(for version 0.099):

http://www.grasshopper3d.com/group/kangaroo/page/example-files

manual(for version 0.099):

http://docs.google.com/View?id=ddpv

getting started video:

http://vimeo.com/20308963

demo videos:

http://vimeo.com/album/199263

Some more tutorial videos from EXLAB:

http://vimeo.com/exlab/videos

Discussion Forum

how to create chain net like this? 34 Replies

helloI would like to simulate a surface like this. Any ideas appreciated :)Continue

Started by Wiktor Kidziak. Last reply by tore07 yesterday.

Custom goal to snap beyond a collision particle 1 Reply

Hi.I have a simple problem that I can't seem to get to work. I need 2 points to maintain a minimum distance from each other, and move only on the Y-axis. One point should be fixed and one point can move. However, the trick is: if the floating point…Continue

Tags: sphere, collision, goal, Custom

Started by Ramon van der Heijden. Last reply by Parivardhan Dangi on Saturday.

forces between points 2 Replies

Hey, i am starting to look into Kangaroo, because i think it is the right tool for what i want to do:I have a network of points like this:…Continue

Started by J Frölich. Last reply by J Frölich Jan 7.

Python K2 development

I've written a sort of iteration-based solver for grasshopper in python, and am now interested in reimplementing using Kangaroo (2) as it seems more advanced and flexible at this sort of thing. I'm running into a couple basic issues getting…Continue

Started by Cory Jan 7.

Bound 2D Collisions 1 Reply

Hi everyone.I've been trying to use 2D collision to pack polygons inside a given geometry.My aim is to Leave as little space as can be between them.The polygons themselves are divided into 3 types - by area,and hopefully also by proportions.I've…Continue

Started by Idan A. Last reply by J Frölich Jan 7.

simulating the inflation of any shape with kangaroo 23 Replies

dear,i'm trying to simulate the inflation of any mesh using kangaroo (as…Continue

Tags: pressure, cushion, inflate

Started by Roberto Maffei. Last reply by Ukendt Kunstner Jan 1.

News and Updates

Force polygons of equilibrium structures

I have recently been exploring some reciprocal force diagrams using Kangaroo. From the 1869 paper by James Clerk Maxwell On reciprocal figures, frames and diagrams of forces : …to construct the Polygon of Forces, by drawing in succession lines parallel and proportional to the different forces, each line beginning at the extremity of the last. If the forces acting at the […]

Minimal surface puzzle

The top row shows three different minimal surfaces from the same boundary curves. The bottom row shows the same 3 surfaces rotated and in a different order. Which number corresponds to which letter?

Orthogonal Clustering

I’ve always aimed to make Kangaroo a specifically architectural physics engine. While it shares many characteristics with similar engines used for other purposes, such as games and animation, it has some features that are uniquely suited to designing buildings. Form-finding and physics-based-modelling often result in curved shapes, with an elegant and natural appearance which is something […]

Variation from Uniformity

All of these triangles are identical and equilateral: In architectural geometry over the last few decades, a common topic of research has been how to build and clad doubly curved surfaces in an efficient way. While computer aided manufacturing has made it possible to make buildings where every panel has slightly different dimensions, there are […]

MeshMash!

      As regular readers of this blog will know, I’m passionate about the use of relaxation and force-based methods for optimizing geometry in a very interactive way. There is a great variety of form-finding that can be done by assigning physical forces as interactions between sets of particles. However, in my investigations so […]

Comment Wall

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You need to be a member of Kangaroo to add comments!

Comment by ALI ESLAMI on January 3, 2017 at 4:57am
Comment by Ramon van der Heijden on December 20, 2016 at 7:43am
Hi Paul Arsene,

That post about organizing the canvas was by me. I have progressed this work quite far, but have not used kangaroo for this so far.
If you're interested, I can send you a prototype of the tool. It is functional, but may need some improvement.
Comment by Paul Arsene on December 6, 2016 at 3:27am

Hello everybody,  few weeks ago I've seen some attempt to reorganize grasshopper code into a readable clean manner using kangaroo, like transforming spaghetti code into clean linear code, but I just can't find it anymore. Any info about this? Thanks in advance.

Comment by Canox on November 30, 2016 at 9:35am

i have a new examples with kangaroo 2 ( soapfil , anchor and tangential smooth ) and laplacian .

in kangaroo 2 is easy to control a mesh tension but is more difficult to have anchorpoints control in the naked edges .

this is the example with kangaroo 2 

this is a example with laplacian .

For produce a differents solutions than "Minimal surface" with kangaroo 2 or  solutions with "Springs" from kangaroo we need to find a specific force that push the Mesh vertex points  to the fix anchor points in the naked edges .

thanks 

13-julio-16.3dm

1-12-16.CORRECTO%202%20_springs.gh

Comment by Canox on November 27, 2016 at 4:55pm

i leave here the definition , and rhino file .

( of course i used Meshmachine settings

28-11-16.3dm

13-julio-16.3.gh )

Comment by Canox on November 27, 2016 at 4:43pm

I am working in a nodes project for 3d printed  structures and its difficult find a smooth transition between the branch and the joint with springs force .

I am trying to improve the tangency between  the the final mesh at the anchorpoints  and each branch direcction rest lenght in springs force.

At the same time avoid the mesh to go in a convex direcction and have a smooth transition.

How we can find a definition  , where the are diffents settings from  rest lenght and stiffness to find a correct mesh  ? i tried to apply unary force in some points to the mesh in every anchorpoint without success

this is de example that i work with 

this is what i get normally , with rest lenght and stiffness settings  

this is my goal , where there are a smooth transition in every branch direccion 

thanks !!!!

Comment by Jon on November 25, 2016 at 2:22am

Hi Riccardo,

you shouldm install weavebird.

Comment by riccardo foschi on November 24, 2016 at 12:30pm

I have tried to download some definitions in the example page you linked, but when I open them I always miss some nodes because I have a newer version of GH and Kangaroo and the definition won't work (I have both kangaroo physics and kangaroo 2 but it won't work anyway).
For example when I open this one I will see this algorithm, what's missing??
Can anyone with an older version of GH can link me a screenshot of the correct algorithm?

Origami_example.gh

Comment by Will Pearson on November 2, 2016 at 5:47am

Manuel, look for the "Show" component.

Comment by Manuel on October 26, 2016 at 12:56pm

in kangaroo 2 anyone know how to recreate "geometry in" and "geometry out" from older kangaroo solver?. Its possible?

example: when remove duplicates lines/points its use for goals, but then you need to reconstruct original geometry.

 
 
 

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