Grasshopper

algorithmic modeling for Rhino

About Grasshopper...

For designers who are exploring new shapes using generative algorithms, Grasshopper® is a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools. Unlike RhinoScript, Grasshopper requires no knowledge of programming or scripting, but still allows designers to build form generators from the simple to the awe-inspiring.


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There are many resources available to learn more about Grasshopper. 

 

Andy Payne has published a manual to help people get a basic understanding of Grasshopper. This primer and other tutorials are available on our Tutorials page...

ModeLab has uploaded a lot of quality webinars and tutorials on their website, be sure to check them out.

Also, check out these tutorial videos...

Latest Activity

Eliot H posted a discussion

Deployment issues

Hi BryanWhile playing with GH for a bit this evening I was able to solve some of my issues. What remains is the following:1.   The bounding Box Component does not deploy my geometries across the entire surface target surface for a couple of the…See More
4 minutes ago
Gabriel commented on Luis Fraguada's video
Thumbnail

GH Mechanical Linkages S04 E4a

"Hello! can you Share the definition? ....I try to understand how does it work!...Sorry for my English"
2 hours ago
Kikas Palma posted a discussion

Foldable Structure

Hi guys! I’m trying to do a deployable structure that fold on itself and can be packed into a cubic box.  I'm facing a problem: when I try to fold, I want to maintain the length of the pipes, corresponding to the distance between the points (the…See More
2 hours ago
PGirgen replied to PGirgen's discussion Question: Voronoi 3D
"Hi Michael, hi Luis, It's taken me a while to move this project forward. I've posted a more detailed set of questions. http://www.grasshopper3d.com/profiles/blogs/question-voronoi-3d-continued?xg_source=activity If you have any input,…"
2 hours ago
PGirgen commented on PGirgen's blog post Question: Voronoi 3D, continued
"Hi Alex, Thanks for the note. I think your suggestion of brep/brep intersection is kinda where I was heading with my alternative approach of using split brep. I've yet to figure out how to move this forward, but I'll continue to look at…"
3 hours ago
Tibbar Looc replied to Justin's discussion Organize Points in Grid To Produce Closed Cells
"Maybeyou mean something like this: The trick is the Combine components on the left, but there is probably a better way to do that. With the combined data, I tried to create permutations when creating 2 point rectangles... Oh I've just realized…"
3 hours ago
ethan gross replied to Brian Ringley's discussion Pratt Computer Aided Construction Summer 2014
"Hi Brian, I was playing with your lofted voronoi definition by stopping short of your lofting steps and (grouped in blue) extruding the filleted perimeters then capping each cell. I did the same to the scaled down cells and did an sdiff, getting the…"
3 hours ago
Tibbar Looc replied to Tibbar Looc's discussion Object Hierarchy
"Thank you sir! This sounds like a good idea. I will give it a try and write back..."
4 hours ago

Forum

Deployment issues

Started by Eliot H in Discussion 4 minutes ago.

Foldable Structure

Started by Kikas Palma in Discussion 2 hours ago.

Question: Voronoi 3D 5 Replies

Started by PGirgen in Discussion. Last reply by PGirgen 2 hours ago.

Organize Points in Grid To Produce Closed Cells 1 Reply

Started by Justin in Discussion. Last reply by Tibbar Looc 3 hours ago.

Pratt Computer Aided Construction Summer 2014 25 Replies

Started by Brian Ringley in Discussion. Last reply by ethan gross 3 hours ago.

Blog Posts

Question: Voronoi 3D, continued

Posted by PGirgen on July 23, 2014 at 5:09pm — 3 Comments

Rose Pavilion opening

Posted by Dimitry A. Demin on July 22, 2014 at 1:06pm

Mesh Analysis GHPython Components

Posted by Anders Holden Deleuran on July 17, 2014 at 6:30am — 6 Comments

Join Andrew Heumann, NBBJ at Facades+ Chicago

Posted by GIL AKOS on July 9, 2014 at 6:17am — 2 Comments

 
 
 

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