algorithmic modeling for Rhino
Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
Read about the new release here
The Discussion Forum below is the best place to ask any questions about using Kangaroo.
(Please avoid posting questions on the Comment Wall, as it does not allow organization of replies)
Latest Activity: 19 hours ago
You can read an introduction to the ideas behind Kangaroo here:
Kangaroo2 is now available for testing (see full announcement here). Please bear in mind this is still a work-in-progress, and features are still subject to change.
You can download it from here:
This thread contains some troubleshooting tips if you have problems getting it installed and working:
The main source of example files for the latest version is here:
Some further example files for version 2.0 can be found here:
with more to follow - if there is some particular feature you would like more examples of information on please ask there.
The Kangaroo2 solver library is now separate from the Grasshopper components, and can also be referenced and used in scripts, either in the GH VB/C#/Python components, or in RhinoScript/PythonScript in Rhino. Questions about these can also be posted on:
Kangaroo2 is a complete rewrite, and the main solver/goal/force components are not cross-compatible with the previous version. However, you can keep both versions installed together allowing older definitions to be opened, and for now this is recommended, as there are also several utility and mesh processing functions relevant to both versions.
While v2 introduces many new features and improvements, not all the features from the old version currently have equivalents in the new version, but the plan is to add them all over time.
The links below are for the old version. More documentation and videos for the new version to appear soon.
example files(for version 0.099):
manual(for version 0.099):
getting started video:
Some more tutorial videos from EXLAB:
HiI would like to simulate the behaviour of sea current forces around a beach to identify suitable areas to create breakwaters and reduce sand erosion. I would also like to simulate the behaviour of sea current forces with breakwaters in. Does…Continue
Started by Mikel 22 hours ago.
Recently I have been experimenting with the collision tools in K2, but I find that I'm having some difficulty in defining solids. Specifically, I have been experimenting with dropping fabrics onto solid surfaces, but I find that my fabric tends to…Continue
Started by Claire Jul 24.
Hi all,I'm trying to do a 2D data visualisation animation where I have several circles that gradually change their radii over time. I want the circles to touch but not overlap, and to 'gravitate' towards the origin. I.e. it may start like this:…Continue
Started by Max Marschall. Last reply by Gregory Quinn Jul 2.
Hi everyone!I have created a voronoi geometry on a multi curved surface. My next step is move the initial cells in a way so i can loft the initial ones with the moved.The moved cells (before being lofted with the initial ones) are distorted…Continue
Started by Vanessa Co Jun 18.