algorithmic modeling for Rhino
Millipede is a structural analysis and optimization component for grasshopper. It allows for very fast linear elastic analysis of frame and shell elements in 3d, 2d plate elements for in plane forces, and 3d volumetric elements. All systems can be optimized using built in topology optimization methods and have their results extracted and visualized in a variety of ways.
In addition millipede implements a few basic geometric features [extraction of iso surface meshes from volumetric scalar fields or and extraction of curved contours over any mesh] and a few numerical analysis tools [Fast fourier transforms in 1 and 2 dimensions, sparse linear system solver and eigenvalue calculation for large matrices using functionality from the intel math kernel library]
The new version of millipede includes the surface reparameterization module that enables the generation of vector field aligned patterns over any mesh. This functionality is particularly useful for the creation of principal stress aligned grid shells and reinforcement patterns.
Hi.I've been working (having fun) with millipede, and I really enjoy and learn a lot using this excellent software..Just two things I've found: I'm not sure but I think there is a mistake in weight output calculation @ fe solver module... as I get…Continue
Started by Ale Reboredo. Last reply by Ale Reboredo May 27.
Hi,I am trying to achieve a 3D topostruct optimization. I managed to get some interesting result in 2D, but when I try in 3D I don't get the desired output. My Boundary surface is supposed to be thin as it represents my facade. Is it too thin?Can…Continue
Started by Eliott S May 21.
Hi guys,After downloading the Millipede plugin, what is the installation procedure to do ? I tried to drag and drop the .gha file into grasshopper canvas but nothing happened, I even tried to copy paste it in the special folder as well .. how can I…Continue
Started by Ibrahim. Last reply by Juan P. López Coronel May 9.
Hello Grasshoppers!!! I need a bit of help.I'm trying to orient an object onto my mesh, and through millipede find out the stress points. i would then like to scale my objects according to stress points. Any ideas where i'm going wrong? :( Thankyou Continue
Started by Bbeans1. Last reply by Andrei Apr 10.