algorithmic modeling for Rhino
THIS FORUM IS NO LONGER ACTIVE. PLEASE POST ANY NEW QUESTIONS OR DISCUSSION ON:
https://discourse.mcneel.com/c/grasshopper/kangaroo
The discussions here are preserved for reference, but new questions posted here are likely to go unanswered.
Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
Website: http://kangaroo3d.com
Members: 3024
Latest Activity: 2 hours ago
You can read an introduction to the ideas behind Kangaroo here:
http://spacesymmetrystructure.wordpress.com/2010/01/21/kangaroo/
Kangaroo2 is now available for testing (see full announcement here). Please bear in mind this is still a work-in-progress, and features are still subject to change.
Kangaroo2 is now included with Rhino6, you do not need to install it separately.
You can download it for Rhino5 from here:
http://www.food4rhino.com/project/kangaroo
This thread contains some troubleshooting tips if you have problems getting it installed and working:
http://www.grasshopper3d.com/group/kangaroo/forum/topics/kangaroo-2
The main source of example files for the latest version is here:
https://github.com/Dan-Piker/Kangaroo-examples
Some further example files for version 2.0 can be found here:
http://www.grasshopper3d.com/group/kangaroo/page/kangaroo2-additional-examples
with more to follow - if there is some particular feature you would like more examples of information on please ask there.
The Kangaroo2 solver library is now separate from the Grasshopper components, and can also be referenced and used in scripts, either in the GH VB/C#/Python components, or in RhinoScript/PythonScript in Rhino. Questions about these can also be posted on:
http://discourse.mcneel.com/c/scripting
Kangaroo2 is a complete rewrite, and the main solver/goal/force components are not cross-compatible with the previous version. However, you can keep both versions installed together allowing older definitions to be opened, and for now this is recommended, as there are also several utility and mesh processing functions relevant to both versions.
While v2 introduces many new features and improvements, not all the features from the old version currently have equivalents in the new version, but the plan is to add them all over time.
The links below are for the old version. More documentation and videos for the new version to appear soon.
example files(for version 0.099):
http://www.grasshopper3d.com/group/kangaroo/page/example-files
manual(for version 0.099):
http://docs.google.com/View?id=ddpv
getting started video:
demo videos:
Some more tutorial videos from EXLAB:
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Started by rOFF. Last reply by dabberemeen 2 hours ago.
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Hi everyone!
I want to know is there any tutorial for minimal path definition?
Thanks!
Here are some studies for what we will be covering in this Friday's webinar on Simulation with Kangaroo! Particles + Forces, Funiculars, and Dynamic Relaxation with Analysis.
I have two types of meshes and need the second ones to follow the first one without affecting it. Laplasian and springs on the first one, only springs on the second ones. This is what I have so far. Maybe I'm doing something wrong couse it gets too heavy.
Thanks!
thanks Mostafa!
for more stuff and details go here
English booklet coming soon
*daniel excuse me I was intending to go for Daniel rather than Mike in my last post :S
Good Job Pantelis Adiavastos... conguratulations....(^_^)
hello people, hello Mike,
the following is my thesis project, that used kangaroo to generate tents for a kinetic interactive structure
can you upload example kangoro gh definition file for something like wedgrid or optimized path?
Hi all,
I was trying to make a family of tangent incircles in the mesh but I don´t know what can I do to make it work.
I tried making pairs with each face and its adjacent but it seems to be a wrong way, any hint?
thanks in advance
Hi Daniel,
Is there any example for Gridshell Form Finding using Kangaroo?
I am new in Kangaroo and couldn't find any related example to my work.
Thanks a lot
Nick
Hi Daniel,
I'm a structural engineer and I'm particularly interested in using Kangaroo for form-finding of 'efficient' structures. I was wondering if there is any capability, current or imminent, to deal with rigid bodies (e.g. a bridge deck or pylon) and allow them to interact with the rest of a particle-spring network? I've attempted something similar before but had difficulty moving past particles and forces to rigid elements with rotational inertia and subject to torques.
Dan
p.s. top work, this is a fantastic tool.
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