Grasshopper

algorithmic modeling for Rhino

All Blog Posts (1,320)

Finding funicular forms using the dynamic mass method

Introducing a new component to find funicular forms using springs with 'dynamic' masses.

Instead of forces that stay constant during form-finding, masses update per time-step depending on the length of the elements (areas to be implemented soon). This approach means the final equilibrium network balances lumped nodal masses based on the length of adjoining elements perfectly (assuming no element bending).

For the case of…

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Added by John Harding on November 26, 2014 at 2:30pm — 1 Comment

Mandala Generator

Simple mandala generator in java

Mandala%20Generator.rar…



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Added by Aleksander Dynarek on November 26, 2014 at 4:05am — No Comments

Kaleidoscope Voronoi

Interesting pattern changes using point array + kaleidoscope +…

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Added by Hyungsoo Kim on November 24, 2014 at 11:01pm — No Comments

Tangents

I wrote this code about 2 years ago now. 

Each canvas begins with a collection of nodes. Each node generates tangents based on it's size.

The fun bit was to figure out how to deal with a lot of almost random lines and intersections.The final pieces look like a cluttered bird's nest,…

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Added by vaughn horsman on November 23, 2014 at 12:55pm — No Comments

Multiquadric surface

I posted a Python implementation of multiquadric surface that was first presented by Hardy in 1971.
http://mikity.wikidot.com/surface-approximation-of-point-clouds-by-using-multiquadric

Added by Masaaki Miki on November 22, 2014 at 8:04pm — No Comments

sculptures

this sculpture design in 3d software & cording to design i have make in rial form    

Added by Jitendra V. Patel on November 21, 2014 at 11:43pm — 2 Comments

Voronoi Delaunay Tessellation

overlaping Voronoi and Delaunay Tessellation using the same points

Added by Hyungsoo Kim on November 21, 2014 at 12:58pm — No Comments

Molteni arc table by Foster + Partners using Kangaroo v2

Thanks Daniel for your suggestions in my first post here!

The radial mesh has the advantage of being able to control the two different spring tensions in the mesh. If I use one spring type for the entire surface, the relaxed net pulls together a lot which unfortunately is not that aesthetically pleasing. Thats why I opted for two separate spring components in my…

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Added by Florian Bendl on November 20, 2014 at 11:22am — 1 Comment

Hollow Form

hollow form…

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Added by vaughn horsman on November 20, 2014 at 4:00am — No Comments

GENERATOR 1.0 e 2.0: una nuova tipologia di corsi su Grasshopper

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Added by Antonio Turiello on November 18, 2014 at 7:42am — No Comments

Polygon Equalizer Form-Finding

In this script, the forms are derived from an original polygon base. With each increase in the Z dimension, the sides of the polygon approach equal length. With each Z increase, the edges also approach the polygon centroid. The ratio between…

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Added by M.K.T. Heinrich on November 17, 2014 at 8:32pm — No Comments

Molteni arc table by Foster + Partners using Kangaroo

Hi all,

I´ve given it a shot yesterday to replicate the basic shape of the Molteni arc tabe by Foster + Partners, see:

http://www.bradypeters.com/arc-table.html

http://molteni.it/furniture/prodotti/scheda/idcp/29/idp/120/arc.html

For this I have written a small script generating…

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Added by Florian Bendl on November 17, 2014 at 1:00pm — 1 Comment

Doubt rectangles in a circle

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Added by Singlefin on November 17, 2014 at 12:35pm — 3 Comments

Trails

Slider animation of rotating circle and trails

Added by Hyungsoo Kim on November 13, 2014 at 8:14am — No Comments

Voronoi Squeeze Gif

Added by Ryan Scavnicky on November 12, 2014 at 8:49am — No Comments

GH to Adobe Illustrator

Code snippet for sequential AI exports from GH.

Get the code and an example here:

Any feedback is deeply appreciated.

Cheers,

M

Edit: GitHub link: http://github.com/marios-tsiliakos/AI-export-GH/tree/src

Added by Marios Tsiliakos on November 8, 2014 at 9:30am — 6 Comments

Equality component doesn´t work - although I already anticipate it´s my fault

Dearest Community, I´m having a problem with the equality component.

or this one:…

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Added by Florian von Wey-Lübeck on November 4, 2014 at 3:30am — 6 Comments

Kangaroo wins at 1st ALGODeQ competition

ALGODeQ is an international competition for algorithmic design programs, held for the first time this year.

There were 190 entries from 43 countries, judged by a large panel of professors and practitioners from around the world, in a multi-stage process.

The original intent of the organisers had been to award a single Grand-Prix, with an award of 1 million Yen, but during the judging process it was decided to award multiple highest prizes in 3 separate categories.



It is a… Continue

Added by Daniel Piker on November 4, 2014 at 1:18am — 44 Comments

Rheotomic grid/surfaces

Hi,

A while ago Daniel Parker kindly shared a component named Rheotomic surfaces, I'm wondering if anyone can help me to work with it.

I'm trying to get to the circle packing pattern for the base grid for CA based agents. The problem is since the lines start from a square shape center they create redundant intersections. Is there a way to have circles in the center like Phyllotaxis, and have clean intersection, where all related lines meet…

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Added by shima sn on November 1, 2014 at 4:10pm — No Comments

GENERATOR2 sample

The sample does'nt work for me. Any idea?  loop component red - runtime error: "you must have on the canvas the 'Eval' component"

generator2_sample.gh

Added by Rudi on November 1, 2014 at 12:30pm — 3 Comments

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