Grasshopper

algorithmic modeling for Rhino

well back to a new facade type and could use some help or guidance on how to achieve it.  basically what we have is a standard diagrid (it will eventually need to be mapped to a surface but for now its 2d) and from that i want to create random hexagons, triangles, and stretched hexagons.

 

if you take a look at the attached image youll see what i mean.  colors are irrelevant just showing different patterns.  the farthest i got was the diagrid created but i am clueless on how to create these shapes.  any help would be great!  thanks everyone.

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is this even possible in gh or should i use rhinoscript instead?
It's hard to tell what your different panel types are and how they tessellate.

Reminds me of this:

http://archinect.com/features/article.php?id=100296_0_23_0_M
hey taz thanks for the link thats a really cool project. not exactly the route we're going but its close. basically in the image the main grid is the black and white diagrid. from there i want to randomly start combining these diamond shapes to create hexagons, large trianlges, and stretched out hexagons (the same shapes that are shown in color in the pdf i attached.) the biggest problem while trying to dissect the steps in this is determining how the hexagons, trianlges, etc are randomized. there is no specific tessellation pattern; i was thinking that the surface would be a standard diagrid but based on what program is behind the facade there may be larger panels like hexagons that start to form.

now that i try to explain it i even confuse myself, but i swear the image looks good in my brain.

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