Thanks guys. @Andrei: it surely faces some difficulties compared with other structures but regarding the concept of overlayering social-territory volumes the amount of recreational and leisure spaces for interaction increases rapidly and allows a lo…
Hi Daniel,
any new developments in getting the closed breps done via qhull? I tested D's version but the performance is quite slow so if you got some improvements just let me know.
As for the culling part of it you could go for point or curve attractors and cull out breps by distance value. Some of my recent studies included subdiv logics and attractor driven solidification. Let me know if you need something maybe that helps.…
I played around with Dimitrie's and Vicente's solution recently and found D's strategy involving qhull works only until v060012 for me. Dunno where the problem is located but maybe you can ask Dimitrie to get his hands on it again ;)
Best Patrick
Basically the 3D voronoi strategies are floating around and I'll post the pointdistribution and solidtransformation definitions soon on www.a-ngine.com all is wip and quite busy right now. cheers patrick
what's up my friend well just finishing the second semester of the master but everything ok? i am still alive ja! see you arround!! how was the Workshop!? send me some pictures of the work!
Probably i will go but i have to check if i don't have special work for the uni these days (sommersemester is really short). Should i make some kind of inscription?
juhu patrik, bin jetzt auch dabei. meld mich spaeter nochmal, hocke gerade im buero und muss panele an den expo pavillon klatschen;) gruesse nach leipsch
Hi, Patrick! I will be there Wednesday, definitely we will meet. Daniele gave me your phone number, and I leave you mine: 004915223690561. I wanted to come to workshop too, if it's possible. but I'm not registered.