Grasshopper

algorithmic modeling for Rhino

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PedSim

PedSim is a Grasshopper plug-in that runs simplified pedestrian simulation in Rhino modeling space in real time. It can be integrated in your Rhino workflow for master plan, public space, commercial and other architectural projects, accelerating design iteration and creating new opportunities for design automation.

Download from Food4Rhino

Website: http://www.food4rhino.com/app/pedsim
Members: 25
Latest Activity: Mar 25

Discussion Forum

Tell me your questions

Hi, everyone,Thank you for downloading PedSim! As of Nov. 9, 2017, there are over 350 downloads now. I wonder if this tool met your need or satisfied your curiosity. Please let me know if you have…Continue

Started by Peng Wang Nov 9, 2017.

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Comment by liouchungang on March 25, 2019 at 7:59pm

有人能告诉我?为什么在food4rhino  下载的文件不能安装 我用的版本是 rhino6 自带的 grasshopper 版本  ,是下载的插件有问题还是我的rhino版本有问题

Comment by liouchungang on March 25, 2019 at 6:48pm

Who can tell me that the software can't be installed? l load form food4 rhino .  

Comment by MIZE on November 12, 2018 at 6:23pm

Thanks,Pedsim0.09 is very perfect APP

Comment by Peng Wang on November 10, 2018 at 12:21pm

Hi, All,

There is an example package available for PedSim on Food4Rhino or here: bmc.xyz/l/Cvz176LlD

If you supported PedSim on BuyMeACoffee before, you will get an email with this package.

Comment by Peng Wang on July 5, 2018 at 6:30pm

Hi, Mohamed, 

I think a good way to learn PedSim is by studying the example scenes and create your own scene in Rhino and GH. If you have any questions please feel free to ask here.

Comment by Mohamed Slimani on July 5, 2018 at 5:43pm

Hi Wang is there any tutorial about the using of PedSim please? 

Comment by Peng Wang on March 22, 2018 at 12:16pm

Hi, chrisk,

Thank you for the feedback. Unfortunately I don't think the current version can extract FanVision geometry or collect objects in people's field of view. I'll think about it.

Comment by chrisk on March 21, 2018 at 7:35am

Great plugin, thanks for sharing

I want to use the Persons' FanVision to define what objects are within a persons view. For this it is useful to have an option to extract the FanVision geometry as an option in DeconstructPerson. Any thoughts if this is possible, or how to use a work-around for this 0.07 version

Comment by William Harbidge on January 2, 2018 at 7:35am

Thanks Peng. Oddly, restarting alone resolved points 1 and 2...

Great work-around idea for prioritising - It does the trick for returning to the more linear style of v0.06 when needed

Comment by Peng Wang on January 2, 2018 at 7:01am

Hi, William,

Thank you for the feedback! I'm glad you find it useful.

1. Please right-click on the DrawPerson component and turn on FOV.

2. I'm not sure what is wrong. You can email the files to me and see if I have the same issue.

3. You can use FanVision and control the distance that a person can see. This can allow a person to prioritize targets that are near.

Peng

 

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