Has anyone attempted placing and directing light objects from a script component? If so, can you help by providing methods (in either language)? I'm guessing that in GH the lights could be visually represented by lines with some sort of heads that indicate direction (say for spotlights), and then there would be some way to bake them as light objects when they are ready to bake. I keep making designs in GH, but then having to light them by hand in Rhino, so this would be very helpful.
Thanks, Chris Wilkins