Grasshopper

algorithmic modeling for Rhino

Most have you have probably seen this project and I'm sure its not done in GH but i want to know if anyone has an idea on how to go about what is seen from 40-50 seconds, the way they make the land form based on the curves. Some way to "pipe" curves yet they are smoothed together in proximity of one another. https://www.youtube.com/watch?v=9VsUbInC-Uw.

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This by example, but I dont know if you could get exactly the same result.
Yea I have seen and tried this before, It never works so great and is super heavy on processing speeds.
What were you trying to do with it?

nothing much,just play.

Hi Michael,

something like:

create a mesh around the pipes (on curves) then regenerate with KANGAROO

(relax to smooth together - or using gravity or other forces to manipulete further???)

just an impression,

 

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