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algorithmic modeling for Rhino

Tudor Cosmatu
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  • Delft
  • Netherlands
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Tudor Cosmatu's Discussions

Larger, Equal, Smaller, Similar
4 Replies

Started this discussion. Last reply by Pieter Segeren Oct 1, 2014.

Unroll Surface and Breps
17 Replies

Started this discussion. Last reply by riccardo foschi Nov 27, 2015.

netWork
10 Replies

Started this discussion. Last reply by Margherita Valle Oct 14, 2013.

 

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Latest Activity

Tudor Cosmatu liked Antonello Di Nunzio's video
Sep 20
Tina Jerrera replied to Tudor Cosmatu's discussion MeshFromPoints
"Hi! When I try to download this plugin the computer informs me that I don't have a program associated with this file to perform this action. Do you know which program can I download to be able to associate it with? Thankyou!"
Sep 19
Tudor Cosmatu commented on ng5 Alex's video
Sep 19
WT4 replied to Tudor Cosmatu's discussion MeshFromPoints
"When I try to use this with about 20000 points, there is a considerable delay in the response due to the loop where the point ID's are stored.  Is there a way to avoid this loop and simply select the baked points without due regard to…"
Sep 15
Tudor Cosmatu liked Laurent Delrieu's photo
Aug 27
Tudor Cosmatu liked Nick Tyrer's photo
Aug 9
Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
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Tudor Cosmatu liked Nick Tyrer's photo
Aug 8
WT4 replied to Tudor Cosmatu's discussion MeshFromPoints
"Hi Tudor Is there an updated version of this component. Regards William"
Aug 2

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Company, School, or Organization
TU Delft
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http://all-2.blogspot.com

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P3 Parametric Design Workshops

The P3 pavilion is finally done! Come join us for the opening ceremony!

https://www.facebook.com/events/166626773542721/?ref_newsfeed_story_type=regular

Check out the P3 Workshops FB page:https://www.facebook.com/P3Workshops?fref=ts

and latest pics from the construction phase:…

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Posted on October 13, 2013 at 2:00pm

Comment Wall (5 comments)

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At 7:37am on December 18, 2014, DAFIK SMAK said…
Where are the following components ? pretty please . THANKS YOU
At 3:03pm on May 27, 2013, Elie said…

mesh.3dmmesh.gh

 

Tudor,

as you can see in the attachment i have a mesh that is imported from 3dmax and when i deconstructed it i got a list of points which are not in order as a normal point grid. so what i want to do is re-arranging them as if they were a normal grid points to have multiple branches the same as a surface division tree data structure.

for example (0;0) (0;1) (0;2) ... (1;0) (1;1) (1;2) ...etc

i hope i made myself clear.

 

thanks a lot

Elie

At 3:35pm on May 23, 2013, Elie said…

Hey Tudor,

 

i have a problem and i hope you can help.

is it possible to renumber a vertices in a mesh to reorder their number and is it possible to re-arrange those vertices the same as tree branches that could be accessible from a parameter viewer?

 

thanks a lot

At 8:36am on April 11, 2013, Elie said…

Tudor,

 

thanks for your reply. I will through the link any questions i will refer back to you thanks again.

 

regards

At 3:19pm on March 14, 2013, Elie said…

dear Tudor,

i was wandering how can i find the marching cubes algorithm which you have done. As i was trying to understand how to do the script in the attached picture

 

thx

 

 

 
 
 

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