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algorithmic modeling for Rhino

Tudor Cosmatu
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  • Munich
  • Germany
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Larger, Equal, Smaller, Similar
4 Replies

Started this discussion. Last reply by Pieter Segeren Oct 1, 2014.

Unroll Surface and Breps
14 Replies

Started this discussion. Last reply by Tudor Cosmatu Mar 30.

netWork
10 Replies

Started this discussion. Last reply by Margherita Valle Oct 14, 2013.

 

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Latest Activity

Tudor Cosmatu replied to Chris's discussion Shatter malfunction
"share a file or show the tree in a panel or something. can t tell what goes on in your def."
Thursday
Tudor Cosmatu replied to Chris's discussion Fillet on line & Crv
"or maybe the curves are not joined? You have some trees clashing in the curve join component. but can't tell from your screenshot what happens there."
Thursday
Tudor Cosmatu replied to Chris's discussion Fillet on line & Crv
"Hi, Just guessing, is the radius maybe too big for that particular curvelength? Cheers, t"
Thursday
Tudor Cosmatu commented on David Stasiuk's photo
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CITA Installation at the Danish Design Museum

"Impressive David! Looking forward to a more detailed explanation. Great work!"
Thursday
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Tudor Cosmatu replied to Tudor Cosmatu's discussion Unroll Surface and Breps
"Hello Thomas, did yuo try to apply the pattern on the unrolled surface and then remap the pattern to the original brep via map to surface or similar commands? cheers, T"
Mar 30
Thomas Bocahut replied to Tudor Cosmatu's discussion Unroll Surface and Breps
"Hi Tudor, Great tool, works great, How would you go about going reverse in that transformation ? I'd like to apply a pattern to the unrolled surface, then  "re-roll" that surface back to its original shape. Maybe I should look…"
Mar 27
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Mar 12

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P3 Parametric Design Workshops

The P3 pavilion is finally done! Come join us for the opening ceremony!

https://www.facebook.com/events/166626773542721/?ref_newsfeed_story_type=regular

Check out the P3 Workshops FB page:https://www.facebook.com/P3Workshops?fref=ts

and latest pics from the construction phase:…

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Posted on October 13, 2013 at 2:00pm

Comment Wall (5 comments)

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At 7:37am on December 18, 2014, DAFIK SMAK said…
Where are the following components ? pretty please . THANKS YOU
At 3:03pm on May 27, 2013, Elie said…

mesh.3dmmesh.gh

 

Tudor,

as you can see in the attachment i have a mesh that is imported from 3dmax and when i deconstructed it i got a list of points which are not in order as a normal point grid. so what i want to do is re-arranging them as if they were a normal grid points to have multiple branches the same as a surface division tree data structure.

for example (0;0) (0;1) (0;2) ... (1;0) (1;1) (1;2) ...etc

i hope i made myself clear.

 

thanks a lot

Elie

At 3:35pm on May 23, 2013, Elie said…

Hey Tudor,

 

i have a problem and i hope you can help.

is it possible to renumber a vertices in a mesh to reorder their number and is it possible to re-arrange those vertices the same as tree branches that could be accessible from a parameter viewer?

 

thanks a lot

At 8:36am on April 11, 2013, Elie said…

Tudor,

 

thanks for your reply. I will through the link any questions i will refer back to you thanks again.

 

regards

At 3:19pm on March 14, 2013, Elie said…

dear Tudor,

i was wandering how can i find the marching cubes algorithm which you have done. As i was trying to understand how to do the script in the attached picture

 

thx

 

 

 
 
 

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