Grasshopper

algorithmic modeling for Rhino

Pieter Segeren
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Pieter Segeren's Blog

Fillet a box



So here's my shot at a Fillet Box component.



I tried to make it as self-explanatory as I could (hover cursor over inputs/outputs/component icon), but there are probably some things I should mention:





• If you just want softer edges on your boxes for 'nicer' rendering, you should consider using "ApplyEdgeSoftening" (In "Render Tools" on the Rhino toolbar:…

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Posted on July 17, 2017 at 9:00am — 1 Comment

I found some Euclidean eggs...

Triggered by Sergey Kuznetsov's very cool image from last year I decided to make an Egg (VB scriptable) component - obviously just for fun.



It can draw each of the seven Euclidean eggs as described by Robert Dixon.

The information I based it on I found on…

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Posted on April 15, 2017 at 4:00pm — 4 Comments

Galgo - my UO's for animating

I haven't had much time to experiment with Grasshopper the last months and didn't get to help out at the forum much either. So to contribute something, I figured it was time for me to make my first blog post. It's about animation in Grasshopper.

I noticed some related discussions pass by, and I saw …

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Posted on April 9, 2012 at 1:33pm — 6 Comments

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At 8:50pm on May 10, 2017, Yufan Xie said…

Sorry about that, Pieter ,i just made a mistake deleting your comment on my phoneThat video was made simply using axis rotating and some basic components.

At 12:08pm on May 10, 2017, Yufan Xie said…
Only the rendering part is done with script by Giulio,now I'm using G Ray
At 1:31am on March 7, 2017, David Bachman said…

Hi Pieter! I'd be very interested to see what you've come up with using the K2/Anemone definition. Please do post it!

 
 
 

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