Grasshopper

algorithmic modeling for Rhino

Pieter Segeren's Blog (3)

Fillet a box



So here's my shot at a Fillet Box component.



I tried to make it as self-explanatory as I could (hover cursor over inputs/outputs/component icon), but there are probably some things I should mention:





• If you just want softer edges on your boxes for 'nicer' rendering, you should consider using "ApplyEdgeSoftening" (In "Render Tools" on the Rhino toolbar:…

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Added by Pieter Segeren on July 17, 2017 at 9:00am — No Comments

I found some Euclidean eggs...

Triggered by Sergey Kuznetsov's very cool image from last year I decided to make an Egg (VB scriptable) component - obviously just for fun.



It can draw each of the seven Euclidean eggs as described by Robert Dixon.

The information I based it on I found on…

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Added by Pieter Segeren on April 15, 2017 at 4:00pm — 3 Comments

Galgo - my UO's for animating

I haven't had much time to experiment with Grasshopper the last months and didn't get to help out at the forum much either. So to contribute something, I figured it was time for me to make my first blog post. It's about animation in Grasshopper.

I noticed some related discussions pass by, and I…

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Added by Pieter Segeren on April 9, 2012 at 1:33pm — 5 Comments

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