Grasshopper

algorithmic modeling for Rhino

Andy Payne
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  • San Francisco, CA
  • United States
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Andy Payne's Discussions

Load Plugin from Different Directory
2 Replies

Started this discussion. Last reply by Andy Payne Nov 6, 2015.

Wishlist: Domain Slider
2 Replies

Started this discussion. Last reply by Andy Payne Jun 24, 2015.

Firefly 1.0.0.69 Now Available
26 Replies

Started this discussion. Last reply by scotland simon Jun 22, 2015.

 

Andy Payne's Page

Latest Activity

Suna commented on Andy Payne's group Monolith
"hi andy, i love what could be done with the plug in in grasshopper, but unfortunately i don't succeed to get any result. can i find info on how to use monolith in grasshopper? or any tutorials? :) thanks in advance"
Mar 10
emeceo commented on Andy Payne's group Monolith
"cool It work thanks !!!"
Mar 6
Andy Payne commented on Andy Payne's group Monolith
"I think you need to move the cull pattern component.  Basically, you'll feed the main voxel field into the Get Voxel Points value.  Then, feed the points output into the L-input of the Cull Pattern component.  You will still use…"
Mar 6
emeceo commented on Andy Payne's group Monolith
"Hello Andy. Thanks for your fast reply! I did what you suggested and to cull the points based on the compared values isn`t working. Please see jpg attached. Thanks again! 01.jpg"
Mar 6
Andy Payne commented on Andy Payne's group Monolith
"Hi Emeceo, Yes, you could use the Get Voxel Values component to return a list of numeric values stored in each channel.  From there, you could simply use a comparison operator to determine if the values are above or below a certain threshold…"
Mar 6
emeceo commented on Andy Payne's group Monolith
"Hello there! Is there a way to cull voxels inside a threshold of isovalues. For the moment I have the meshes that represent the bounds of that isovalues and I would like to be able to pick the voxles that fit inside or in between this two…"
Mar 6
Andy Payne commented on Andy Payne's group Monolith
"Ok.  The Monolith build has been updated with an extended time-bomb.  Feel free to download the installer at the usual place: http://www.monolith.zone/download/"
Feb 28
Andy Payne commented on Andy Payne's group Monolith
"Hi Vongsawat.  My apologies.  We had a time-bomb in the software and it expired today (Feb. 28th).  We will be issuing a new version later this afternoon."
Feb 28
Vongsawat Wongkijjalerd commented on Andy Payne's group Monolith
"Hi, just downloaded Monolith and example files, the installation completed without a hitch, but all the components say that the current version has expired?.. and the main application refuses to open for the same reason.."
Feb 27
Andy Payne replied to Daniel's discussion Voxelize Entire Volume (Extract Wireframe Inside Brep) in the group Monolith
"It must have to do with the underlying voxel field data and how you're generating it. If you want to increase the distance of the offset, perhaps you could adjust the falloff value of the geometry generator."
Feb 5
Andy Payne replied to Daniel's discussion Voxelize Entire Volume (Extract Wireframe Inside Brep) in the group Monolith
"I'm not sure I understand the question. It appears that you're already making an offset mesh around the curves, and then feeding that into some Monolith components to make another distance field calculations. This seems redundant. In…"
Feb 4
Daniel commented on Andy Payne's group Monolith
"By the way and sorry for nitpicking, but there is a typo in "Function Presets" component at Schwarz component."
Feb 4
Daniel commented on Andy Payne's group Monolith
"Thank you for the reply. Sure, I attach it here. https://drive.google.com/open?id=0B99c4_lhCoAZLXhJV1UwVWRKOHc It is direct example from your website with new image stack folder attached. It would be great if you could specify what downsampling is.…"
Feb 4
Andy Payne commented on Andy Payne's group Monolith
"Could you share your files? It could be any number of things. Also, you may need to downsample your images."
Feb 4
Daniel commented on Andy Payne's group Monolith
"Thank you very much for releasing this amazing plugin. Do you know if there is a way to use image stack from Mandelbulb 3D in your component? I tried to use one 1000px x 1000px 1-bit png image sequence, but nothing came up (there was no errors, but…"
Feb 4
Francesco replied to Andy Payne's discussion New Firefly 1.0.0.68 Now Available! in the group Firefly
"Even if the topic is out of date, I have the same issue: Could you please help me?"
Oct 3, 2016

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Andy Payne's Blog

New Firefly Website with Shop

I am excited to announce that Firefly has a new and improved website (www.fireflyexperiments.com).  The website has many new features including a new forum and an e-commerce shop which includes products like the new Firefly Interactive…

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Posted on July 2, 2014 at 8:40am — 2 Comments

Facades+ Interactive Surfaces Workshop

I am excited to be teaching a one-day Interactive Surfaces workshop for the upcoming Facades+ Conference being held in New York City on April 11th-12th.  The…

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Posted on March 19, 2013 at 9:47am

Firefly Now Available for Rhino 5.0

Hi Everyone,

After a long time coming, the complete Firefly toolkit has finally been upgraded for Rhino 5.0 (both 32-bit and 64-bit versions).  This new release includes an updated C_sawapan_media.dll (many thanks to Panagiotis Michalatos!) as well as a new installer!  

The installer should automatically remove any previous versions, and copy all of the core Firefly Grasshopper Assembly files (as well as any needed dependencies) into the roaming Libraries folder on…

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Posted on February 4, 2013 at 5:54pm — 1 Comment

Firefly Kinect 0.0004

I have just released an update for the Firefly Kinect (ver. 0.004).  There had been a small bug in the Kinect Video Stream and Kinect Depth Stream components which has now been corrected.  As before, this build uses the Microsoft Kinect SDK 1.5, which means the components will only work in Rhino 5.0.  For best results, I recommend using Rhino 5.0 32-bit version as the Firefly Kinect components also rely on some of the C_sawapan_media.dll functions which has only been compiled for 32-bit…

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Posted on October 3, 2012 at 12:45pm — 3 Comments

New Firefly Build, Website, and more!

I'm really excited to announce the release of several new Firefly endeavors I've been working on over the past few months.  The first is the release of a new Firefly Build (1.0067) which is compatible with the latest version of Grasshopper (0.9.0006).  This release has a lot of new features…

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Posted on August 17, 2012 at 2:26pm — 9 Comments

Comment Wall (26 comments)

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At 10:30am on March 21, 2016, Alex Jiang said…

Thank you Andy, I completely overlooked the setting... Everything is working now. Thanks again for bearing with me.

At 5:37pm on March 18, 2016, Alex Jiang said…

Hello Andy,

First of all, thank you for your great work.

I am trying to control 30 servos with Arduino Mega 2560 but it seems the servos only twitch as I slide through 0-180 to mega write, and I tried to connect only one servo to different digital pins in several times, the results are the same.

I tested with Uno and all 9 servos worked under the same set up, so I imagined there might be something wrong with the firmatta, and I came across this post in 2011:  http://fireflylabs.squarespace.com/discussions/post/1540044

the Firefly version I'm using is 1.0.0.70 64 bit, does it cover for the "buffer size" and "baud width" issues that you mentioned on the post? 

I am using Rhino 5.0 and the grasshopper version is april-04 2014 build 0.9.0075. the Arduino IDE version is 1.6.5

Thank you for your time.

At 11:49am on March 31, 2015, manny ferro said…

Hello ,

Andy I sent you a friends request. I am emanuel From the workshop at

TEXFAB.  I am having a issue with the steppers and was wondering if you could take a look at the Grasshopper build that i have used from the library samples.

Thank You

Manny Ferro

At 7:06pm on June 15, 2014, Matthew Gilbride said…

Thanks Andy. That cleared up a lot and reinforces what David explained. Had the same thought about handling the high frequency data on Arduino and sending data much less frequency to Grasshopper. Sounds like a challenge that will take some time to figure out. 

At 11:22am on June 15, 2014, Matthew Gilbride said…

Hey Andy. Have much enjoyed your gcode definitions in the past and have started using firefly, another great tool. I am trying to do something that sounds like it may have a technical roadblock. I want to read pulse output from an arduino that is running the gcode interpreter GRBL. I use grbl with my diy cnc but I am trying to cobble together a simulator for testing and understanding the firmware and gcode programs I use. The arduino pumps out pulses that are only 5-50 microseconds wide. I think I can set them as big as 255 microseconds wide. I can read the output at 1ms intervals using firefly but obviously drop a lot of information. Do you think there is a way to successfully read those pulses in through firefly? 

At 2:35am on June 8, 2014, Anan Ashour said…

Hey Andy,

many thanks for your great plug-in.

I am trying to start using Kinect in Grasshopper and I am wondering if you can provide me with some tutorials/hints for beginners?

Many Thanks

At 12:54pm on February 14, 2014, philip pappas said…

Hi Andy,

i've hooked up a dc motor with an h bridge circuit and i have been able to control the rotation and speed so far through Arduino code. Now i wanted to do the same through Firefly, but it keeps working with the Arduino sketch ignoring the current values i am sending through Firefly, shouldn't the Arduino sketch be overwritten? However that was not the case with servos..

Should i reset the Arduino?

Thank you

At 11:06am on December 18, 2013, shahriar akbari said…

Hi andy 

I've been trying to work with OSC lately,but unfortunately i was not able to send data from my ipad to grasshopper although I was able to send some data from grasshopper to ipad. all the port numbers and page numbers and stuff seem to be right. i was wondering if you could help me. thnx in advance 

At 4:00pm on October 25, 2012, lmnts said…

Andy,

FYI, I just hooked up a different type of stepper motor (http://robotics.reefat.com/wp-content/uploads/2008/08/PF35T-48L4.pdf) and the speed is much better.  This must be a hardware issue I'll have to look at.  Sorry for the trouble.

Erick

At 2:06pm on October 25, 2012, lmnts said…

Andy,

I really appreciate the quick response.  My issue here is speed.  I took a look at AccelStepper.h, which mentions that speeds above 1000 steps/sec are unreliable...so just to test it, I tried setting the stepper speed to 1000 on the quadstepper component.  The steppers I'm using are vextas: http://www.interinar.com/vexta-px243m-03aa.html, which have a step angle of .9.  So a speed of 1000 should give me an rps of 2.5, but when I set the quadstepper to a speed of 1000, the actual rps I'm getting is really slow, its more like .2 rps. 

 
 
 

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