generative modeling for Rhino
hi everyone...i have problem in creating voronoi on surface....of course:
i created voronoi on surface.but i have a error of cap holes...:D
but I think maybe this whole approach is wrong ..
if anyone has better idea....To help me:D
Tags:
Permalink Reply by Manuel on September 23, 2011 at 9:13am Hi,
I think cap holes only work on edges in the same plane.
You can use patch (maybe a vb.net component here en the forum) or you can use surface from edges.
Surface from edge need more that one curve, so you have to divide your curve in two (i use divide domain and then subcurve). The last part is to match data structure to join the brep so you can get a closed brep (maybe you need that).
save image to see it larger.
Permalink Reply by Ali Habibian on September 23, 2011 at 11:26am wow..is realy nice...tanx very very much for is help...
please give me gh file this voronion....again tanx
Permalink Reply by Manuel on September 23, 2011 at 12:17pm sorry but i didnt save the definition...
but its goes something like this:
extrude -> brep edges -> graft -> divide domain -> sub curve -> 2 list items -> edge surface -> path mapper -> merge -> join brep
doble click on canvas and search for names :D
Permalink Reply by Ali Habibian on September 23, 2011 at 12:30pm oh yes...tanx a loat...these names will help me...
tanx for help...my dear friend :D
Permalink Reply by Ali Habibian on September 23, 2011 at 2:49pm
Permalink Reply by MARIO VERGARA on September 23, 2011 at 3:10pm Hey Ali.
Here´s another way, yet it is similar, no path mapper required
Best
m
Permalink Reply by Ali Habibian on September 23, 2011 at 4:36pm wow...tanx a loat..you have done very creative...
but i cant the ring out the cover....and you cover or caping in the ring...
to the see this photo....this is one of my old work with GH..in the pic base surface is flat..
but this time base surface is deformations...and i whant voroni on the deformations surface....
this volume with the command :InterpcrvOnSrf...this is i consider
Permalink Reply by Manuel on September 23, 2011 at 5:54pm forget about the definition that i post.. and your extrude...
just split the surface with voronoi curves, then sort the surfaces synchronously using the area, reverse the list and list item the first, thats the surface that you want.
Then extrude surf, find edges on base and extrude srf and loft.
Permalink Reply by Michael Pryor on September 23, 2011 at 6:30pm
Permalink Reply by Ali Habibian on September 24, 2011 at 4:57am tanx a lot ....this is a very complex qnd good..i do it...i reported the results:D
tanx :D
Permalink Reply by Michael Pryor on September 24, 2011 at 6:34am Added by Mgeorgio 0 Comments 0 Likes
Added by Mgeorgio 0 Comments 0 Likes
© 2013 Created by Scott Davidson.
Powered by