algorithmic modeling for Rhino
hi everyone...i have problem in creating voronoi on surface....of course:
i created voronoi on surface.but i have a error of cap holes...:D
but I think maybe this whole approach is wrong ..
if anyone has better idea....To help me:D
I think cap holes only work on edges in the same plane.
You can use patch (maybe a vb.net component here en the forum) or you can use surface from edges.
Surface from edge need more that one curve, so you have to divide your curve in two (i use divide domain and then subcurve). The last part is to match data structure to join the brep so you can get a closed brep (maybe you need that).
save image to see it larger.
wow..is realy nice...tanx very very much for is help...
please give me gh file this voronion....again tanx
sorry but i didnt save the definition...
but its goes something like this:
extrude -> brep edges -> graft -> divide domain -> sub curve -> 2 list items -> edge surface -> path mapper -> merge -> join brep
doble click on canvas and search for names :D
oh yes...tanx a loat...these names will help me...
tanx for help...my dear friend :D
Here´s another way, yet it is similar, no path mapper required
wow...tanx a loat..you have done very creative...
to the see this photo....this is one of my old work with GH..in the pic base surface is flat..
but this time base surface is deformations...and i whant voroni on the deformations surface....
forget about the definition that i post.. and your extrude...
just split the surface with voronoi curves, then sort the surfaces synchronously using the area, reverse the list and list item the first, thats the surface that you want.
Then extrude surf, find edges on base and extrude srf and loft.
tanx a lot ....this is a very complex qnd good..i do it...i reported the results:D