algorithmic modeling for Rhino
Hello,
I'm trying to generate a smooth mesh for printing with mesh brep and weaverbird. My problem is that even when I add the Smooth Mesh component at the end of the definition, the output still has some blemishes. Is there a better way for me to be creating the mesh so that it is smoother? I've attached the definition for reference. Thanks in advance!
Tags:
 gBall_v3.ghx, 1 MB
 gBall_v3.ghx, 1 MB                            Hmm, I wrote comments in the definition as group titles, but perhaps it's not showing up on your system. Sorry about that. Attached is a high res image, zoomed-in view of the problematic definition area, and the mesh output viewed in Rhino with an annotation.
Most specifically, the problems with the mesh occur after performing a Solid Difference command and Mesh Brep. I've tried smoothing the mesh after this command but the baked result still looks like the attached picture.
Should I be converting my breps to a mesh earlier in the definition and then performing boolean differences on the mesh objects?
Adding image references.
 sphere_pacled_mesh_def_problem_area.png, 139 KB
 sphere_pacled_mesh_def_problem_area.png, 139 KB                             mesh_error_zoomed.jpg, 176 KB
 mesh_error_zoomed.jpg, 176 KB                            The full definition as a high res image + the .ghx again.
 sphere_pacled_mesh_def_problem_area1.0.png, 1023 KB
 sphere_pacled_mesh_def_problem_area1.0.png, 1023 KB                             gBall_v3.ghx, 1.1 MB
 gBall_v3.ghx, 1.1 MB                             SmootherMesh_PSG(MeshMachine).gh, 1.1 MB
 SmootherMesh_PSG(MeshMachine).gh, 1.1 MB                            Welcome to
Grasshopper
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