algorithmic modeling for Rhino

This definition approximates a shrink wrap for generic brep geometry.

There are two steps:

The first step creates a mesh from a bounding box and drags each vertex to the closest point on the brep. Andrew Heumann offered a similar definition back in December (

The second step takes the original vertices of the mesh and treats them as anchor points (since they are now 'attached' to the geometry). The mesh is then triangulated and subdivided and a negative pressure is placed on the new faces with Kangaroo.

We wanted to test the definition on complex geometry. The base geometry is a random structure produced with Rhinoscript.

Collaboration with Jon Bailey (

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Comment by Erick Katzenstein on May 5, 2012 at 12:04pm

David,  there's no tutorial at the moment.  Are you getting errors? If you're getting an invalid mesh, make sure you update to the newest version of Weaverbird.

Comment by david long on May 2, 2012 at 9:37pm

I cant seem to get this to work, is there a step by step tutorial available with video?

Comment by Bogdan Obradovic on February 13, 2012 at 5:02pm

rendering looks crazy!

Comment by Jørn Lambertsen on December 8, 2011 at 2:24pm

Awesome, I have to try this one!

Comment by Erick Katzenstein on October 29, 2011 at 1:24pm

I've uploaded the definition here:

Feedback appreciated!

Comment by Arif Mokhtar on October 27, 2011 at 8:43am

Awesome! Any chance you'd share the definition? Keen to explore Kangaroo

Comment by David Stasiuk on October 27, 2011 at 2:06am


Comment by RWNB on October 26, 2011 at 6:43am

hello eric,

has you can see, a lot of interest for your "WORKS".
However, if you would tell more about your works,
we would all be thankful.

by sensory continue such great work!

Comment by Pieter Segeren on October 25, 2011 at 2:59pm

Great, I love it, looks real cool.

Comment by madmax on October 25, 2011 at 2:37pm

great work!

im interessted too! could you send me the definition? my email:


thank you!





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