Grasshopper

algorithmic modeling for Rhino

Rendered directly to bitmap using custom code. Unfortunately due to the chaotic nature of the attractor any animation that shows a change in variables is always discontinuous.

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Comment by David Rutten on August 17, 2015 at 11:49pm
Dimitry, I trace the Lorenz graph with very small steps, and then add a miniscule amount of colour to whatever pixel it is on top of. Amounts are added together so it gets brighter over time. The images were rendered at about 7000x5000 pixels and then downsampled to give a smoother look. It takes a couple of seconds to render one image (about as long to save the image to png as it takes to render using 8 cores).
Comment by wayne on August 17, 2015 at 6:22pm

very beautiful!!

Comment by Dimitry A. Demin on August 15, 2015 at 1:13pm

Hi David, what is the graphical output? Is that standard colored points? or mesh vertexes? 

Comment by enrique soriano on August 12, 2015 at 9:58am

mystical

Comment by David Stasiuk on August 10, 2015 at 4:15pm
Exquisite. I love chaotic attractors.
Comment by Philipp on August 10, 2015 at 11:08am

I truly hope this "direct to bitmap" rendering will be added in next version/published

Comment by Ángel Linares on August 8, 2015 at 12:59pm

Beautiful! 

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