algorithmic modeling for Rhino
Keeping track of live (red) and dead pixels (blue to green) during a raycast process. Number of sam…
Aug 14, 2017
Animation made with new imaging components for Grasshopper 1.0 These components will hopefully soon…
Aug 8, 2017
Putting the various colour models I coded up together into a single UI. Still a long way to go, but…
Mar 23, 2017
Testing all variable visual properties of the Yxy colour model, aka the CIE Chromaticity Diagram.…
Feb 26, 2017
Slider objects are just about finished. Only thing lacking is the textfield input. This animation s…
Dec 7, 2016
Added a collection of standard crystal shapes as embedded resources into grasshopper 2.0
Nov 29, 2016
Today is the first day Grasshopper 2.0 sliders are operational.
Nov 27, 2016
Putting some old and some new stuff together in a second attempt at creating a display material pre…
Nov 24, 2016
After yesterday's faux shader experiment ( http://www.grasshopper3d.com/photo/image-from-shader ) I…
Nov 11, 2016
Using a repeating linear gradient as a blur radius map makes it look like tilt shift photography.
Nov 5, 2016
More dicking around with the median filter. This time each of the RGB channels of an image are popu…
Nov 2, 2016
Testing congruence between an ellipse defined as a graphical object and an ellipse defined as an im…
Oct 31, 2016
Animating some properties of the capsule class. All animation done using GH2 equations and gradient…
Sep 3, 2016
Trying to make a kick-ass gradient editor for GH2. Improvements over gradients in GH1 so far; more…
Aug 2, 2016
Testing an algorithm for interpreting colours with high-dynamic range channels. Normally if the RGB…
Aug 1, 2016
Testing how GH2 gradient UI behaves under smooth zooming.
Jul 26, 2016
Comes with a blog post.
Nov 29, 2015
Rendered directly to bitmap using custom code. Unfortunately due to the chaotic nature of the attra…
Aug 8, 2015
First working prototype of the Grasshopper2 equation editor/viewer. Gridline display is tied to the…
Jul 20, 2015
Testing the limits of the Eto.Drawing namespace for faux and proper 3D colour pickers. It's *smooth…
Jun 16, 2015
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by Jitendra v. Patel
Added by Jitendra v. Patel
Added by Parametric House
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