next level.
This Parametric Design course will provide the participants with the necessary knowledge and ability to use Grasshopper, a free visual programming plugin in Rhinoceros; you will be guided through a series of hands-on exercises that highlight NURBS modeling and its concepts. We will introduce Grasshopper as a graphical algorithm editor tightly integrated with Rhino’s 3D modeling tools. You will also learn how Rhino is used to render models for visualization, translate 3D models for prototyping, and export 3D models into 2D CAD or graphics programs.
English is the course main language.
Location: Düsseldorf city center
Registration and buying Tickets
www.digitalparametrics.eventbrite.de
Course Calendar:
4 Days 6 hours each
Total duration 24h
2 weekends
Date:
Sat. 17 - Sun. 18 June
Sat. 24 - Sun. 25 June
10:00 - 17:00
Getting Started in Rhino. 2 days (17 - 18 June)
Getting Started in Grasshopper. 2 days (24 - 25 June)
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Participants will be given a certificate of participation at the end of the course.
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Course fees:
Professionals: 600€ (excl. MwSt.) Students: 500€ (excl. MwSt.) Students need to provide: Copy of current student ID or proof of student enrollment at University/School.
Group discounts:
Group of 3 professionals: 3x500 = 1500€ (excl. MwSt.)
Group of 3 Students: 3x400 = 1200€ (excl. MwSt.)
Participants are kindly asked to bring their own laptops and have pre-installed Rhino + Grasshopper.
Useful Resources:
Rhinoceros Installation (90 days full version trial available): http://www.rhino3d.com/download
Rhinoceros for Mac (includes Grasshopper) http://www.rhino3d.com/download/rhino-for-mac/5/wip
Grasshopper Free Installation: http://www.grasshopper3d.com/page/download-1
Grasshopper Free Plugins: http://www.food4rhino.com/app/lunchbox http://www.giuliopiacentino.com/weaverbird
Main Tutor:
Rihan
M.A. Dipl.Ing. Architect
Architect at RKW Architektur + Düsseldorf
For any questions about the course, please email: info@immersive-studio.com…
-life fabrication issues ... then ... well ... that's the reason for the Skype.
2. In general I would say that exploiting parametric "arrangements" (in the broad sense) is less than 5% of the whole ... given the fact that in real-life there's a lot of other constrains. Again using Kim's IKEA note: for instance packaging (at least for the magnitude of IKEA's business) is rather more important than ANY smart of stupid design.
3. Reliable components VS Design/Manufacturing cost IS the ultimate "fitness" challenge: this involves bottom-top design disciplines (not doable with Rhino/GH by any means) and ... well... some top dog feature driven MCAD app. Most makers/designers use the cheapo alternatives (SolidWorks/Creo etc etc) and the results ... well .. you get what you've paid for, he he.
4. Why bottom-top may you ask? (and what means this anyway?) Well ... one "connecting node" that would been made 1Z times at the minimum cost possible is a 100 times more challenging task than designing a shelve system that uses that node. See for instance A LOT of IKEA solutions (i.e. the nuts and bolts of them) that are exceptionally flimsy, very badly designed and ... well ... suitable for 1 week's usage (but there's some others that are less faulty). On the other hand IKEA actually serves the ephemeral ... thus ... this MAY be intentional (recycle > buy > recycle > buy > ...).
I buy therefor I exist.
For instance a certain IKEA mold injected "multi join node" for a given series of shelves ... it would sustain less than 5 minutes "abuse" (in case that someone would attempt to "rearrange" things). Moral: reality and theory ARE not the same thing.
I could continue until the end of Time listing "aspects" of the whole puzzle related with production issues ... but for the moment I would conclude by the following:
GH is a good "general" purpose graphic editor and Rhino IS NOT a feature driven solid modelling app. If you combine these 2 ... you can easily outline what you can and what you can't (or shouldn't) do on that subject.…
logic in the script body. Now it works OK. Feeding all the right data required to Kangaroo is entirely trivial.
Happens now : create some "filters" about if a given cone is a classic one (suspended from a triad of high points == make triads of cables etc etc) or an inverted one (pulled from the ground == do something about that, anyway). This means find some interactive way to alter the cones data tree on a per branch basis (a slider access branches > the offset is altered > cone "type" > ...).
Just checked the P thing : it's all clear now (DeBrep).
That said I work in a smoke build on some MCAD app that does the following : when you hoover over a tool ... the underlying method is exposed and ... you can find what is where in nanoseconds.
Anders: I've looked at the Brep.Trim before posting this ... but .. well I can't get the gist of it (anyway the split loop did the job).
... If the Cutter is closed, then a connected component of the Brep that does not intersect the cutter is kept if and only if it is contained in the inside of cutter....
…
ee. That said these things (masterminded by a certain David R) are not bad at all ... but if you write code that is "supposedly" transferable (kinda) to other CAD apps ... well ... I would strongly recommend the other classic nested C# collections.
2. The HLP method is one out of many: for instance for a better approximation of the required fitted plane we can use the divide Curve method etc etc.
3. GH components use (in most of cases) methods exposed in Rhino SDK > get the thingy and start digging into the rabbit hole. Of course David did some other components as well that use "less" classic SDK methods (if at all).
4. HLP is a classic approach to count the beans in nurbs curves. Of course I could use PolyCurves and recursive explosion blah, blah ... but here we are not after segments (at least at present time). On the other hand if that was a Faceted Dome (planar Polylines) ... well getting the nodes that way it could be an overkill (this means business for V2).
5. Mastermind some plane orientation policies in order to finish(?) the @$%@$ thing. For instance: Given Plane plane, define a Plane.WorldXY at plane.Origin and section these 2 > then get the cross product (sectionVector, plane.ZAxis) for the new orientedPlane Y axis etc etc (this presupposes that any plane Z axis points "outwards": use Dot Product and a center point as apex etc etc).…
ime runs out, of unexplored planets. These masters of gravity risk their lives for the adrenaline, dodging gigantic rocks that could hit their ships crashing into planets and no hope that they can be rescued.
Requires Kangaroo and Human (and in full with Firefly).
Goal of the game
You have four minutes to get six stars and reach the goal. Or die trying.
If a satellite hits you, you will leave fired.
The game has three types of control
1 Using the keyboard (requires Firefly). 2 With an external device such as a smartphone or tablet (requires Firefly and TouchOSC app). 3 Using the mouse, from the grasshopper interface.
Download files
Gh, 3dm, touchosc and textures.
Video
http://www.grasshopper3d.com/video/space-riders…
first appeared in software like maya I believe where there are options for the translations (move, scale, rotate) called discrete move, discrete scale, and discrete rotate. This meaning you can only move, scale, or rotate them by specified interval values.
"Are there non discrete vectors and polylines" A single vector is of course discrete. The discrete we refer to in the image above is about discretisation across the collection of vectors forming a polyline. A polyline is discrete after it is made. This discrete is about the process of making that polyline. Telling the polyline to be "x" amount of angles only in advance.
Vectors and lines are already discrete in segments when compared to curves yes, but not in angle as there is an infinite possible number of angles in a world axis (continuous). There is no control over how many angles. A curve might subdivide into 100 angles when converting into a polyline in which case it may not be as useful for the construction of some joints or bends, say you wanted only 1 joint type then you would force the polyline to only have 30 degree angels with discrete vectors (of course this wont follow the curve as close but will be more optimized from a fabrication or bending standpoint) Consider these as more discrete - discrete lines (discrete in segmentation and angle). Rather than a polyline having infinite possible angles to represent a curve - these can have a pre-determined amount of angles - in the case of this image it looks like there are only 14 possible directions the line can move. As for the fillet, that is just after the fact - the important thing is how the original lines were generated.
Think of it a bit like AutoCad's Tracking settings that lock you into drawing at specific angles.
Anyway check out the plug-in here and I am sure you will understand as soon as you open the example files: http://www.food4rhino.com/app/discrete-vectors…
rella - Revit/AECOSim etc etc) then scripting is the only way to do business. In fact Dynamo/Generative Components would be your main parametric app ... but GH can offer a thing or two as well.
Other than that here's a very brief explanation upon the "steps":
1. Using connectivity trees (faces to edges, edges to faces, faces to faces) ...
2. ... Find the "internal" edges (meaning edges that are connected to more than ONE face) and store them in a tree. Doing this find the smallest edge as well (for defining the "module" of the pts divisions minus the start/end offset). Used an object type tree since I store the indices of the adjacent faces as well (an object type is a "general" container that can hold cats, dogs, numbers, bananas etc etc ... with the cost of un-boxing when an item is to be used [Note: un-boxing costs time but in this very simple case we can afford the "luxury"]).
NOTE: if you observe the paths on that tree you'll notice that they correspond 1:1 to the indices of the related edges in the EList List (of type Curve).
3. Loop withing the "interior" edges and define the coplanar vectors per edge related with the 2 adjacent faces. These vectors are the Cross Product (Google that) between the edge direction and the normal per face (at u/v: 0,0). Divide the edge (taking into account the start offset AND the ratio of the edge length/ minEdge [as derived from phase 2 as above]). Using these points create a "zing-zag" polyline and store it in the same path as the OEM edge.
NOTE: The polyline is not planar since each teeth is laying to the corresponding adjacent face plane (if the Brep Faces are not planar more "smart" stuff is required).
From this point (not included in V1):
4. Using Face to Edge connectivity data: IF a path exists (in the polyline tree as in 3 above) with the given index sample this polyline as Curve ... if not get the OEM Curve (case: "boundary"/perimeter Brep Faces). Join the Curves (take provision to report failures) and project them to the corresponding Brep Face plane (case: planar face) or ... to some suitable "mean" plane. Define a planar Brep out of the newly created closed planar Curve and extrude it (actually the Brep Face of it) both sides at once for doing a "solid". If Brep Faces are not planar ... well things are a bit more complicated (not nuclear science ... just another approach is required).
In fact ... is a bit more challenging than that since there's assembly tolerance AND clash issues around ... but this is the "general" idea anyway. …
nd me to kill him but give him my regards anyway) is still around in BirdAir Italy ... talk with him.
3. Hope that you understand that designing the "details" means some decent MCAD app + FEA + this + that. "Fusing" this with some abstract graphic editor like GH ... is ... er ... impossible (in real-life, you know, he he ). Generative Components on the other hand may qualify but requires a lot of time in order to fully master it (approx 2-4 years).
4. FormFinder ... well ... that's utterly Academic but on the other hand ... (good luck).
http://www.formfinder.at/main/software/team/
5. http://tecno.upc.edu/cotens/software.htm
6. This is the second best (after the BirdAir internal stuff) but costs an arm and a leg
http://www.ndnsoftware.com/
7. This is a !%$!%$ in the !%$%!$:
http://www.sofistik.com/no_cache/loesungen/fem/leichte-tragwerke/
My realistic (low cost) advise:
use K1/2 (especially if you are after "parametric" exploitation(s)) ... and then diversify tasks: stuff for the structural department, stuff for whom claims that he can(?) design the "details" ... whilst be in a constant contact with the membrane provider (and in fact: the contractor for doing the real thing as well)
…
y to heaven (or hell) is full of pain,frustration and tears. In plain English: if you are not totally committed (and willing to pay the heavy price) ... well ... what about forgetting all that freaky stuff? (the best option, trust me)
Note: 99% of beginners dream to learn programing in order to make geometry. But the truth is that this is the least (and rather the most insignificant) that you can achieve especially when working in teams with lot's of CAD/MCAD apps (and verticals) in the practice of tomorrow (bad news: tomorrow is already yesterday).
Anyway: How to go to Hell in just 123 easy steps
Step 1: get the cookiesThe bible PlanA: C# In depth (Jon Skeet).The bible PlanB: C# Step by step (John Sharp).The bible PlanC: C# 5.0 (J/B Albahari) > my favoriteThe reference: C# Language specs ECMA-334The candidates:C# Fundamentals (Nakov/Kolev & Co)C# Head First (Stellman/Greene)C# Language (Jones)Step 2: read the cookies (computer OFF)Step 3: re-read the cookies (computer OFF)...
Step 122: re-read the cookies (computer OFF)Step 123: Open computer > burn computer > computers are a bad thing (not to mention the Skynet trivial thingy).May The Force (the Dark Option) be with you.
…
and visualizing data for ENVI-Met 4 software. ENVI-met is a cutting edge software used to analyse microclimate interactions in urban environment. Tens of different analysis types can be performed on the chosen building context. From Mean radiant temperature and local Wind speed to CO2 concentration and Pollutant dispersion in the air. To generate the building context for Ladybug ENVI-met components, Antonello used Gismo:
An example similar to results in upper screenshots has been been attached below. To run it, Gismo, Ladybug and Human plugins need to be installed. To perform the ENVI-met analysis, download ENVI-met 4 Basic for free, and install it. Steps in the .gh example file have been labelled from 1 to 11. They mostly consist of just setting a boolean toggle to True. An exception to this are steps 6 (set the folder path of your ENVI-met application install folder), and 8 (running the ENVI-met simulation). Step 8 has been explained in detail in the photo attached below (step8.jpg). Special thanks to Antonello for developing and guidance on ENVI-met application and components! Post questions below if you have any issues!…
Added by djordje to Gismo at 11:30am on March 25, 2017