lines, dedicated MCAD apps, BIM apps, team work AND elevators as well: if you design something "variable" and then attempt to service it via a "static way" (Revit) you'll discover that you are wasting your time. I can list you a lot of WOW towers that failed on that (elevator) matter ... but this wouldn't be polite for the designers: so let's continue.
2. The other critical thing is the system that does the skin: since "liquid" is the new WOW (it shouldn't) the task of "faceting" a facade and doing it with a system that doesn't leak (in the long term), doesn't pop the panels out of the frames and it doesn't cost the GNP of Nigeria ... well ... is not that simple.
3. It's a very common mistake for some future Architect to "skip" (even mentally) "trivial" matters like these ... but if you get used on this type of thinking you'll gonna pay a heavy price (as an Architect).
So my advise is: whilst you are after "form(s)" sketch frantically the nuts and bits of that form (not to mention ... er ... hmm... the elevators, he he).
best…
gt; most probably > adios Amigos.
3. WP Loop VS ... > see above
4. Daniel VS ... > see above.
There's other dedicated apps for handling huge amount of data (using very fast ball pivot algorithms for dealing with the gazillion of points).…
it within the same smart umbrella? Or put it differently: is it worthy to exploit/consider/evaluate GH methods and development orientations that could "approximate" Utopia?
Let's split the case into segments:
The parametric part thing (although critical) is complex and rather beyond the scope of GH. Affects Rhino far more than GH. That said Microstation has 3 levels for doing this (but forget Microstation and/or Gen Comp).
So for a start we can focus in GH acting as a "composer" in 3D place of all the required (hopefully real) parts for the job. Parts must be nested AND readable as such by an external AEC app.
I'll post here (soon I do hope) all the parts that are required for assembling this. I mean individual static "blocks" that we assume (wrongly) that remain static: I mean we presuppose that the whole GH geometry is fixed (thus this is really a smart sketch of some sort) and no further changes are on schedule (that MAY affect parts).
That said I prefer an incomplete Utopia (one thing that "does" it all, or it thinks that does it) than a myriad of individual apps that take input one from the other and promise the Holly Grail (and/or delivering it). The core reason that I use Microstation as my basic platform is exactly that (obviously with a certain price to pay: bugs, shortcomings, wrong concepts in places etc etc etc).
Best, Peter
…
UI - obvious if you recall who's developing MODO):
https://www.youtube.com/watch?v=A5Fd2jOgus4
https://www.youtube.com/watch?v=SkYwpyZNJcs
https://www.youtube.com/watch?v=pK3Q9BQSK4w
A small "bit" coming directly from the US movie industry:
https://www.youtube.com/watch?v=syZdi08_Sco&list=PLIHQjWXPloi_Q...
https://www.youtube.com/watch?v=kPj_Ey2IT9E
2. Trad AEC BIM apps (AECOSim - my favorite, Revit - no thanks, Allplan - no thanks) use RPC cells for similar tasks (an RPC cell is in fact a "DataTree" of images). In the past I did several figure animations (I'm not doing this any more: boring to the max):
http://help.archvision.com/products/bentley-microstation/getting-st...
3. Maya of course does everything (it's a unique amalgam of mesh and nurbs tools), but is totally unsuitable for AEC work.
https://www.youtube.com/watch?v=IVViMQHjjMw
So, assuming that you are in the AEC bandwagon, your options are:
a. AECOSim as the total "umbrella" for AEC matters.
b. MODO as the most innovative app out there.
c. Quest3D as the best VR app out there.…
You can create Design Options using the Iris Layer component!
For each set of geometries that you create, you can assign a layer and define whether it will be visible or not in Virtual Reality on the
Added by IrisVR to IrisVR at 8:34am on January 23, 2017
onstrates the following:
1. The definition's functionality employing HumanUI for the custom user interface.
2. The evaluation of the definition's ability to handle different point cloud data sets.
3. Video reports with the definition's results, animating subsequent per deviation step frames.
This definition calculates best fitting plane deviations. The number of manual set parameters has been minimized to two the facade per World UCS axis selection and the search width. This defines a box, which is used to crop protruding architectural details, which do not contribute to the analysis, but also ensures that large deformations are included in the calculation.
For the automation of the vertical and horizontal sections creation, the analyzed cloud is clustered, according to user defined number of 2d grid cells. The deviations corresponding to each cell are averaged in mean and median mode.
The process is displayed mostly in real time, with some speed up in some parts. Too long calculations have been omitted during video edit. The setup is responsive and benchmarks show that changing between dense point cloud data sets and facades is pretty quick (6.5-7.5M points, 25-45 deviation steps, 44x22 clusters), updates are calculated in acceptable timings (3-6 minutes).
I would like to thank Heumann A. and Zwierzycki M. who provided direct support with HumanUI and Volvox. Also Grasshopper3d forum users Maher S. and Segeren P., who contributed with Rhino viewport manipulation scripts.
More on Volvox:
http://papers.cumincad.org/cgi-bin/works/Show?_id=ecaade2016_171&sort=DEFAULT&search=ecaade%20volvox&hits=2629
http://www.food4rhino.com/app/volvox
http://duraark.eu/
HumanUI:
http://www.food4rhino.com/app/human-ui?page=1&ufh=&etx=…
to run at full screen. I've gone as far as using an iPad to use as the second monitor via AirDisplay (which actually works really well) but have never been satisfied with any setup that required you to look back and forth as if at a tennis match all day long.
Not long after first using Grasshopper 3+ years ago I've had the desire for a "Live Viewport" component that would allow a live image of the 3d geometry being generated directly in the canvas. Every once in a while I search the forums with the hope of finding a solution, but always come up empty handed. Someday this might exist although for now I have found what might be the next best thing to a native "Live Viewport" component and its enabled with a small app named Sticky Previews. This app uses the task bar preview feature within Windows 7's aero interface to create custom, floating preview windows from any open window currently running. I've only just discovered the app, but it seems to do the trick and has been stable and problem free so far. -- I will post an update if I find out that I might have spoken too soon. The install allows for a 30 day trial and is $15 bucks to purchase. I just found the app and don't know anything about this group that created the app. If you happen to know of them, Id be curious to find out more.
divided windows, cramped and slow;
unified window with floating rhino model preview;
link to the apps webpage;
http://www.ntwind.com/software/sticky-previews.html
Also works with other apps;
and the about me page screen shot;
…
Added by Tyler Selby at 11:25pm on November 26, 2012
ay to make some real-life proper nodes for that kind of T truss (we use machined balls solely for MERO KK type of normal trusses).
3. I'll post here soon a modular demo system suitable for this case (real-life for AEC purposes - NOT for decorative/artistic stuff, I don't care about that since I'm an engineer). This would include a policy for the X struts that require a variable linkage (the X angle). and in the same time a multi cable tensioner "bracket".
4. "Basic" coding next week for T trusses ? Er ... well ... are you kidding me right? I mean that ... hmm ...
5. C# things (about 2+K) around me are classified into 2 "groups": things that are weapons in the right hands and others that serve as demos/start points for mostly abstract cases. The former are internal the latter for public use. I'll remove some sensitive lines from a T truss C# maker and I'll post it here as a "guideline" ... for ...hmm... 4.
All in all:
Provided that you have system(s) on hand (see 3) that work 100% OK in an ideal world you'll need:
A. Something that does the general topology AND (especially) clash detection. Maybe Kangaroo as well as a "first pass" with regard rigidity of the structure in case that you don't adopt a classic T "configuration" (there are many > Google tensegrity).
B. Connectivity trees that relate nodes/edges and maybe faces (say for roofing panels/curtain walls etc etc). Without them is impossible to assemble the T thingy.
C: Something that places real-life "parts" as instance definitions and/or (optional) a "tracking variants history" ability.
D. A bullet proof way to EXPORT things (on an assembly/component schema, say: STEP214 - see C) into a proper BIM app (the likes of AECOSim/Revit) and/or into a MCAD app (the likes of CATIA/NX).
E. FEA/FIM in order to validate the structural ability of the components and the T truss itself.
F. Roofing/cladding/envelope components.
G. "Interactive" cost estimation(s) - T trusses are hideously expensive at least versus "classic" trusses (exactly like a planar glazing system that retails 3++ times more than a humble semi-structural one)…