ottom and I want to get all side surfaces as well) I try loft and sweep but won't work because the surface is in 3d and hard to simplify the extruding vector with single vector. Any idea guys???
Thx!!!…
Added by Shuyang.Mi at 6:12am on November 27, 2010
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3. Then do whatever thing imaginable with the line graph (from the connecting "lines") made - and sampled into "clusters": meaning dataTrees in GH speak? For instance: make point to point, line to point etc etc connectivity data trees the likes that Sandbox does?
Or you want just the 3 and skip 2? or the 2 and skip 3?
Add some ? more to all the above.
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1 - 3D Urban Visibility Analysis with Vector GIS Data. In GISRUK, University of Portsmouth, UK.
SULEIMAN W., JOLIVEAU T. & FAVIER E., 2012 - Reconnaissance de bâtiments et localisation de photographies au moyen d’un descripteur de texture. In Revue Internationale de Géomatique.
SULEIMAN W., JOLIVEAU T. & FAVIER E., 2012 - A New Algorithm for 3D Isovist. In 15th International Symposium on Spatial Data Handling Geospatial dynamics, geosimulation and exploratory visualization, 22-24th August 2012 in Bonn, Germany.
SULEIMAN W., JOLIVEAU T. & FAVIER E., 2012 - A New Algorithm for 3D Isovist. In 3U3D2012: USAGE, USABILITY, AND UTILITY OF 3D CITY MODELS, 29th to 31st October 2012, Nantes, France.
SULEIMAN W., JOLIVEAU T. & FAVIER E., 2012 - Une nouvelle méthode de calcul d’isovist en 2 et 3 dimensions. Sageo 2012 , 6-9 novembre 2012, Université de Liège , Belgique.…
D.ghx" in the upper picture i assigned a hexagonal grid points to the CA algorithm and watched the evolution of one/two three cells (1/2/3points) and changed the rule slider until reached a symmetrical growth then assigned the final result of grown points to the Voronoi 3d algorithm file----i will record some videos of Mantis files to show all of my vision of using this tool within the next days
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Added by Zaghloul4d at 2:36pm on November 23, 2011
nting marketplace and community. Shapeways harnesses 3D printing to help designers and the curious make and share their ideas with the world. By providing a platform for individuals to share ideas and gain access to cutting edge technology, Shapeways is bringing personalized production to everyone. This hands-on lab will introduce designers to the world of web-based 3D printing services and the future of on-demand product marketplaces. Participants will receive a credit on Shapeways to fully realize their own design.
Audience:
Interior designers, architects, designers, representatives, and anyone who is interested in learning more about 3D printing and how this disruptive technology is impacting design.
About the Instructor:
Ronnie Parsons is an architect and expert in the field of generative design. As the co-founder of Mode Lab, a knowledge platform for creative professionals, he combines his expertise in design, technology, and education to help foster innovation across a dynamic, ever-evolving design community.…
mensional constructs.
I'm really clueless at the moment on how to achieve the latter. I have compiled 3 excel datasets of my chosen painter - Rembrandt, in terms of his paintings and year they were produced, location coordinates of the places he lived and visited before, and paintings' location coordinates.
Is there any script file or tutorial that I can refer to? I have been trying my best to search for it or I can't find anything relevant.
I have attached two images to show the output of the task I'm supposed to produce. They depict the relationship between artificial and public spaces in the world, shown as 2D and 3D diagrams produced in Grasshopper and rendered in Rhino.
Any help is genuinely appreciated as my deadline is around the corner.…
Added by Richard Teh at 4:26pm on December 29, 2013
an do many things, because it outputs booleans in fact. World generator outputs only 3d grid of points, and this 2 (bools and points) give many possibilities. Culling points with booleans output pattern displays only points that are alive (true). Proximity 3d gives only a good preview on what is happening with CA.
Voronoi 3d gives structure like "3d ca.jpg" in my attachments. These are 93 points (true booleans -> alive), but it took quite a long time to calculate it.
More explanation : ca.jpg
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Mesh Intersection trims great with two mesh objects, but not so good with 3 mesh objects. I've tried every combination known to man and beast, but can't get the same results intersecting 2 versus 3 mesh objects.
What am I missing?
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