and a "coral growth" simulation (f=.0545, k=.062)." the scale of the pattern is dependent upon resolution (200 ?) and diffusion B (0.4 ?).
For the scale in z, you have to test in 2d first and see when the pattern is what you want. So you have a number of steps, say 1200 steps and if you want 200 slices in z you need to put "steps between images" to 6 (1200/200).…
postion i j k;
value, state:
1:get.grid3d.cell i, j, k, [index]);
index: Each 3D grid cell has up to 3 different slots for storing values.
state could be:
1 Visible and selected
0 Visible but not selected
-99 Disabled
-100 Hidden
-100 Hidden and selected
best to]…
s the "Surface Populating" definition: I manage to populate my geometry over the surface, but after I bake it, I have to delete the boxes that define my components limits as well! Is there any way of populating and baking only the chosen component, without having to delete the boxes afterwards?
Secondly:
Basically: I am trying to cover a surface with two types of components [ an open one and a closed one] , which will be proliferated over my tubular surface according to the main sunlight direction.
1. I introduce the surface component.
2. I use "Divide Interval2" in order to have division into U and V.
3. i generate the target boxes [ "surfaceBox"] .
4. I use "Isotrim" ( same intervals) and "BRepArea" to find centroid of each area.
5. My "Curve" component introduces sun angle, with its "End Points".
6. I use "Vector 2Pt" to specify sun-light direction.
7. I want to measure the angle between sun-light and the surface normals, at the position of each component; after generating the centre points, I need the normals of each centre point to get the surface's points' UV, and "Evaluate" the srf at points.
8."Angle" and "Vector" components: I use them in order to evaluate the angle between the sun direction and the srf.
9. I convert this angle to degree by using a "Function" [ to see if the angle is bigger from the max.angle or not...]
10. Function "x,y" gives me boolean data.
11. Data become "Dispatch"ed...
12. Two "Morph" components , each one linked to one part of the "Dispatch" data, generate "closed" and "open" components over the srf.
The result should have been different types of components, based on the surface's curvature, diraction and sun-light direction...
I do not understand where the mistake is in this definition...
Thx in advance1
Spyros K.…
this:
i need a script that would take a shape and reproduce it on another surface in a random way but with in a certain spectrum of distance. for example divide an 80 meter long surface into smaller segments of sizes between 50~200 centimeter and place every point of division a pillar between them.
i hope you guys can understand what the f#*k im talking about
thanks…
Added by israel nottes at 8:02pm on November 11, 2009