algorithmic modeling for Rhino
I need to get a clean mesh before plugging my mesh into the kangaroo2 solver.
I achieved a nice result with the MeshMachine but it makes my script extremely heavy, probably due to the real-time updates of the component.
I also find really rough the way I had to create a surface from boundaries and then a mesh on which I don't have much control.
Does anyone have a better way to get to the same result (mesh on the right) in a more elegant way? I don't really need the MeshMachine to be dynamic but just to run once and give that clean mesh as an output, maybe the Remesh component would do but I didn't manage to make it work properly.
Is it possible to cut the holes in the mesh without having to make a surface before, maybe it could save me some usless steps.
Thanks for your help!
I actually helped someone recently with a modified version of MeshMachine that runs without the timer and just outputs the final result.
This is attached below, along with a demo definition.
This isn't an official release as such - I've been looking at a much bigger reshuffle of the remeshing capabilities, but hopefully this helps in the meantime.
You just tell it how many iterations you want it to perform - the example above takes around 0.5s for 100 iterations.
Wow Daniel this is exactly what I was looking for and it works very nicely! It is also much lighter than the dynamic one
Daniel, would it be cool if you update MeshMachine as a separate plugin, including both modes, and maybe it can be used from scripting? Maybe add some other components that will replace the inputs BScale, BDist and SizP, SizV to have a more understandable and with more possibilities of functionality? And why is the reason not to internalize the Plankton output?
This component is one of my tops, it deserves to be a plugin of its own in the mesh tab maybe! :)