Grasshopper

algorithmic modeling for Rhino

so after seeing the new 3d voronoi component (very awesome btw! thank you!) i wanted to recreate a manual 3d voronoi project i did.  for the last part im looking for the easiest way to cull out all the faces which lie on the outside of the structure.

im using the 3d voronoi with a regular bounding box so there is no funky shape, eventually there could be, but i would like a way to cull out and group all the outside faces in order to apply my louver script.  i tried using the inclusion component and decomposing the areas of each face but got hung up.  any suggestions?

Views: 1849

Replies to This Discussion

my solution. 

Attachments:

hey thanks the solution worked great.  however is there a way i can cull out these outside faces but keep the same tree structure?  i had to do some run-a-rounds, but basically i want to take the outside faces, cull and remove the ones which are less than a specific area, and the remaining ones then are divided and have a simple louver system added.  as an alternative to apply a louver system i was also looking at a way to take the louver lines, extend them to the border of the brep face and use the splitface component.  i attached the grasshopper file (needs 8.0.63) and some screen shots of how I was looking to do it.  

Attachments:

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service