Grasshopper

algorithmic modeling for Rhino

Hello

Maybe some of you guys can help me out with this Idea that I have.PLEASE!

I am trying to map some lines in 2 geometries. A plane and a brep.

but I want to have continuity from the plane to the brep.

I am obviusly doing this in grasshopper (using a image to map the lines with the imagesampler) but this question goes beyond the software. it is more about geometry, I guess.

it involves to unwrape a geometry, but having always continuity from one to an other.

here a image of the concept

You have to keep in mind that the brep (in this case a circular shape) its longer than the shape of the plane. so it is difficult to place them flat in photoshop to paint and create the continuity.

here the images that I am using to map the lines on the geometries. I am using a definition that creates lines from a image black&white like this one

but in order to achive the continuity from the ground to the facade of the building I am thinking that the only posibility would be to use a software where I can paint a gemetry in 3D. LIKE ZBRUSH

but how do I get the map back out and flat to use is correctly in grasshopper?

anyone as any ideas?

Please!!!

THANKS!

HAVE A GREAT DAY!

Views: 428

Replies to This Discussion

I got the solution if anyone wants to know!

you can export the 3d object from rhino and then you can paint the map on photoshop on the 3d object.

Search in youtube for 3d paint photoshop.

Thanks for posting the solution!

I was curious about it but did not know the answer.

Could you post the result and what the texture looks like?

Cheers

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