I want to create the effect of having an object gradually turn into another object.I have a surface onto which I have boxmorphed 4 different objects: cube, sphere cone ect. I want to know if I can make each object gradually morph into the next object type, instead of having each object occur straightaway as itself.
morphing between different states of the same object is fairly easy, morphing between different topologies is very difficult. A cube has 6 faces, a cone has 2 (assuming it is capped), a sphere only 1. It is not easy to decide how the 6 faces should behave while morphing them into a sphere.