algorithmic modeling for Rhino
Hi people!!
I have a doubt about rendering two different parameters of colors. The first of them change the color of all surfaces according to a numeric variation from (0 to 1). The second changes the color of the same surfaces but according to the height of surfaces: they became more black if they are higher.
My intention is to turn the first more darker, so I think the second has to be outside when I bake it, or is there a way that I can define this into GH not in Rhino?
Another problem is that the transparent surfaces become gray when I render them.=/
I posted the file !!!
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Hi Mariana,
Is this what you were trying?
You can check for colors and transparency in the Rendered Viewport...
Also this may be helpfull (I haven't tested it myself yet)...
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