Grasshopper

algorithmic modeling for Rhino

... using grasshopper for almost a year now. Is there any way that I could 

1. construct a solid (eg. box) subdivide it by mesh/grids

2. twist it, stretch, etc and/ or mould it like clay, manipulate its grid wireframe (turn them to solid frames)

 

... and still retaining its subdivided grids at the end of it

 

I usually quick massing studies using primitive solids and scrutinizing them, was using 3dsMax back then, wonder if I could do this on GH as well. 

 

* I attached a sample done in Max

 

Thanks in advance

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How do you want to stretch/mould it? Manually? Through an algorithmic process?

 

Deforming meshes is relatively easy and always maintains topological continuity, the same is not true for all Nurbs poly-surfaces. It is possible under certain circumstances to set up a poly-surface so that it can be deformed while remaining closed and without addition of control-points (this is possible with a Box), but it requires an absence of trims and all the surface degrees and control-points much line up along shared edges.

 

--

David Rutten

david@mcneel.com

Poprad, Slovakia

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