algorithmic modeling for Rhino
... using grasshopper for almost a year now. Is there any way that I could
1. construct a solid (eg. box) subdivide it by mesh/grids
2. twist it, stretch, etc and/ or mould it like clay, manipulate its grid wireframe (turn them to solid frames)
... and still retaining its subdivided grids at the end of it
I usually quick massing studies using primitive solids and scrutinizing them, was using 3dsMax back then, wonder if I could do this on GH as well.
* I attached a sample done in Max
Thanks in advance
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How do you want to stretch/mould it? Manually? Through an algorithmic process?
Deforming meshes is relatively easy and always maintains topological continuity, the same is not true for all Nurbs poly-surfaces. It is possible under certain circumstances to set up a poly-surface so that it can be deformed while remaining closed and without addition of control-points (this is possible with a Box), but it requires an absence of trims and all the surface degrees and control-points much line up along shared edges.
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David Rutten
david@mcneel.com
Poprad, Slovakia
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