Grasshopper

algorithmic modeling for Rhino

I'm working on a project for class that studies tiling and overlap. so what I was trying to create is a curved surface that is divided up into sub surfaces such as a tile pattern. Then take the surface normal vectors of the sub surfaces and create surfaces that are perpendicular to the surface normal vectors. Then be able to increase the sizes of the new surfaces to overlap each other. I am very new at grasshopper and have had just a brief introduction to the program and my assignment needs to be in grasshopper. So far I have been able to create the surface and divide it up, then assign the surface normals. I just can't figure out now how to create the new surfaces.

 

I attached what I have now with an image of what I want to do.

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you could turn the normal vectors into lines, evaluate them at their start points via horizontal frames or so and then just put planes on those frames.. which you could then scale.
Is ther anyway you could show an image of a definition showing how to do this. I tried pluggin the Normal vetors in to a line but its not inheriting any values.
Anyone
you could use the "line sdl" component.. and just feed one global value into the "length" input!

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