algorithmic modeling for Rhino
My project is to build a spiky ball, like a planet with sharp mountains.
On the right of the attached image, it is the "landscape" created by Kangaroo. But when I flow it onto the sphere, it deforms a lot and becomes blobby. See the result on the left.
I am wondering how to create a nice form-finding-ish geometry on a sphere same or close to on a planar surface?
Many thanks!!
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Thanks David.
Sure it is fine to use mesh. Actually the "landscape" was a mesh generated by the Kangaroo. Then I tried to use the same Kangaroo method on a mesh sphere but failed.
Attached are the files I used. Much appreciated if any suggestion.
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