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generative modeling for Rhino

Antonio Roig's Friends

  • Angel Quintana
  • David Del Valle
  • Michael Pryor
  • Giulio Piacentino
  • Jon Mirtschin

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Antonio Roig's Discussions

avoid object overlaping

dear community¡¡I am still in the theorical stage so I can't upload anything yet, and the question is this:In a random object distribution in a 3d domain, is there any way to avoid object…Continue

Started Jan 21

problem w. surface from points/lines
2 Replies

Hi everybodyI've got a problem that I can't solve by my self. The thing is that I want to morph, as many people around here, an hexagonal shape onto a given surface. But this is the final aim. I've…Continue

Tags: lines, points, surface, hexagon

Started this discussion. Last reply by Systemiq Nov 27, 2011.

It bakes nothing, help needed¡¡¡
6 Replies

Hi everyody¡¡¡Trying to bake a definition but nothing happens.In Rhino's command window appears this: Neither the document nor the active object have been set. This Bake operation was pointless. No…Continue

Started this discussion. Last reply by Antonio Roig Nov 11, 2011.

ODD AND EVEN ITEMS
2 Replies

Hi everybody¡ does anyone know how to split a list between odd and even items?I've done it manually using series, generating two lists, one with odd numbers and viceversa, but it is tedious due to…Continue

Started this discussion. Last reply by Dedackelzucht Aug 31, 2011.

 

Antonio Roig's Page

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Antonio Roig liked Peter Wang's photo
Apr 12
Antonio Roig commented on Arie-Willem de Jongh's photo
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Planar_hexagons01

"As far as I can see you've got a zone with almost K=0 were the hex's are quasi-rectangular. Did you folow the triangle generation process described in that paper and continued it to get the hexs? There's something I don't…"
Apr 3
Antonio Roig liked Sung's photo
Apr 2
Antonio Roig liked Arie-Willem de Jongh's photo
Apr 2
Antonio Roig commented on Arie-Willem de Jongh's photo
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Planar_hexagons01

"Arie you rule¡¡¡¡ I've tried to do it but i gave up on it¡¡ did you really work it out from that paper' amazing¡¡ Would be nice to have a look at it, and maybe we could help you with negative…"
Apr 2
Antonio Roig liked Angel Quintana's photo
Mar 19
Antonio Roig liked Angel Quintana's photo
Mar 19
Antonio Roig liked Daniel Piker's photo
Mar 19
Antonio Roig replied to Nankyo's discussion How to give minimum value to random distances
"sorry, i was checking that on my mobile so I couldn´t see the attached file....let me see."
Jan 30
Antonio Roig replied to Nankyo's discussion How to give minimum value to random distances
"Hi, i think you're looking for a máximum value not a mínimum.  You have to set the domium of the random machine within two values, the min and the Max value.  There is another way, you can dispatch the diameter list…"
Jan 30
Antonio Roig commented on Mirjana Devetakovic's blog post 3D Voronoi
"It happens the as Michael, just come up the code¡¡¡ how do we use this? thankx"
Jan 28
Antonio Roig replied to Antonio Roig's discussion kangaroo planarize in the group Kangaroo
"Hi wannes, I´m getting over this model again, but simplified. Would you please chek this out, please?"
Jan 27
Antonio Roig liked Avishek Das's photo
Jan 27
Antonio Roig replied to pratik's discussion Dual axis rotation
"so here you have: its easier to work with reference planes so yo can orient any geometry from a ref plane you choose (in this case the plane within the norma vector and the sun-center point vector) and the planes which you rotate the angle you…"
Jan 23
Antonio Roig replied to pratik's discussion Dual axis rotation
"well, there's no much difference if you compute sun rays as parallel or focused, the way would be the same."
Jan 23
Antonio Roig replied to pratik's discussion Dual axis rotation
"Hi pratik¡ I think it's easier than the way you are attenpting: First of all, due to the distance of the sun, it's rays can be reasonabily computed as parallel vectors. So the thing is: extract the normal vector of each panel,…"
Jan 23

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Comment Wall (3 comments)

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At 1:56am on January 23, 2012, Giulio Piacentino said…

Hi Antonio,

it was more than 4 years ago, so my memory is a little vague. I think I constructed the buildings as polysurfaces, and then meshed them. This added the irregularities in the joining parts. Then I relaxed the mesh (think Kangaroo, even though it did not exist back then) and extracted the wireframe. While relaxing, the top and the bottom were fixed. They originally already had that circular form. Does this explain enough?

- Giulio

At 4:25pm on December 5, 2011, David Del Valle said…

Muchas gracias por sus palabras :) !!!

At 11:55am on September 8, 2011, Jon Mirtschin said…

Hey Antonio,

 

The geometry gym group is probably best place to ask questions, then I can attach files etc.  http://www.grasshopper3d.com/forum/topics/extruding-profile-through-a  might help you with orienting a profile to a surcace (surface normal closest to path curve mid point).  I can add mesh if needed, but I'm sure in your case you can generate the underlying cylinder.

 

Let me know if it doesn't help.

 
 
 

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