Grasshopper

generative modeling for Rhino

Information

Acoustic Shoot

acoustic_shoot is a def that imitate acoustical raytracing

last Version 1.4 : february 9, 2012

Members: 44
Latest Activity: on Sunday

acoustic_shoot is a def that imitate acoustical raytracing. It uses a VB def from Peter VanHagebut differ in it's parameters. You can have the final points of a ray at a precise time (in ms). You can choose the numbers of rays, etc....


V1.4 (02/09/2012)
acoustic_shoot_V1.4.3dm

acoustic_shoot_V1.4.ghx

Change :

  • you can add something like an attenuation coefficient to "walls"
  • print the number of rebound or a calculated value
  • colorize follow one of thoses values

nb : calculated values are not real physical values but a way to know what kind of attenuation a ray would have

nb : skip 1.2 version because it's a great improve (odd numbers are minor revisions)

nb : next version would be more optic oriented


V1.1(02/06/2012)

acoustic_shoot_V1.1.3dm

acoustic_shoot_V1.1.ghx

Change :

  • added a toggle to show (or not) wire
  • color changing
  • english text everywhere

V1.0(initial version-26/01/2012)

acoustic_shoot.3dm

acoustic_shoot.ghx

Discussion Forum

1.4 version is out 3 Replies

a major revision of this def is out, maybe the last one as "acoustic" shoot (next would be optic)try and share feedbacksContinue

Started by Guillaume Meunier. Last reply by haipeng5961 Mar 25.

Todo 4 Replies

what to do next? :add color changing while changing timeadd something like an alpha coef to wallsany idea?Continue

Started by Guillaume Meunier. Last reply by Guillaume Meunier Feb 9.

Changing name and function 2 Replies

hi everyone, as Seth Lamberton notice, this def can be used for optic reasons so maybe i should change the group and def name....(and make it less "acoustic") what everyone think?Continue

Started by Guillaume Meunier. Last reply by Guillaume Meunier Feb 2.

Comment Wall

Comment

You need to be a member of Acoustic Shoot to add comments!

Comment by greg bethel on March 9, 2012 at 11:03am

Hi Guillaume.  Here is an example of trimmed surfaces not working. Set the brep in 'Geo 1 ceiling' sublayer to replace the untrimmed flat surface ceiling in the definition:  acoustic_shootV1.4_simple_test.zip

The error in the script is "Type conversion failed from Brep to OnSurface".

Sorry for posting here - the discussion threads aren't allowing me to attach files.

 

Members (44)

 
 
 

Translate

Search Grasshopper

Members

Photos

  • Add Photos
  • View All

© 2012   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service