Grasshopper

algorithmic modeling for Rhino

Hi,

I have been working on weave simulation using Kangaroo2.
The solver produces fairly good results and is quick enough.

I have two working scripts:
a) No sliding behavior between yarns
1. Stripes naked edges are defined as angle goals
2. They are connected at 4 points at woven points.




b) Movement between yarns.
1. angle goals as before
2. Line-Line collision between adjacent mesh edges.
(In this way calculation is not heavy)



But is there an approach for simulating torsion in Kangaroo2 using only lines?
Does it mean that KangarooSolver.Particle class must have plane property or is it possible to define within custom goal?

As long as it is also similar to gridshell, I would like to ask what are other geometrical methods?
For instance, when creating gridshell simulation is it always simulation of lines and not modelling full rectangle profile?

The reason for asking this is image below. After simulation stripes are straightened but still results in a small distortion. Is it possible to avoid this?


Thank you in advance,
Petras

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