algorithmic modeling for Rhino
In a previous discussion, on the subject of MESH to BREP some issues we left unanswered.
http://www.grasshopper3d.com/forum/topics/3d-voronoi-substraction-w...
The normal Voronoi developed GH scripts work mainly on a BREP. Since the Stanford Bunny is a MESH you can't use those scripts directly to fracture in Voronoi style the Bunny.
I believe, I have a solution, here is an overview of the process:
Step A) use Micheal Pryor's Mesh2Nurb Script as follows: input your MESH > output data nurbs Polysurface
Step B) use PolySurface2Voronoi script as follows: input data nurbs Polysurface > output voronoi fractured Polysurface
Note: Step A and Step B require input and output calculations, the calculating time for each can take some time to process.
I have combined Step A and Step B into a single script:
Note: the Bunny in the attached script, is also internalized in the "Input Mesh" comp. That's why the script is so large.
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