algorithmic modeling for Rhino
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 normal surface problem.ghx, 178 KB
 normal surface problem.ghx, 178 KB                             SURF NORM PROB.jpg, 245 KB
 SURF NORM PROB.jpg, 245 KB                            Hi chris, Thanks for reply,
But, The result of the definition you gave is not I described earlier. This surface is not an equi-distanced segmented. The surface should have the segments that is equally distanced both in U and V. That is why I use the path mapper which to divide the curve in V with points , then connect those division points in the other direction. So I think the path mapper should not be discarded since the resulted points from those process are already correct in my GHX. But the problem is that, if I use the new resulted points (which is equi-distanced to one another), the normal vectors of the surface with respect to the points are not correct. Which can easily be seen by the direction of the circle. I think the problem is that the new UV is not the old UV anymore even if it is the same surface due to path mapping. I was thinking of creating new surface from this new points to get the surface the same the old one, but with new UV and new equi-distanced segments. But I dont know how to re-create those surface from those new grid of points. Please advice.
Hi, Chris
Note: You have to use extreme turning degree of curves to check whether it is still equi-distanced or not. Here, try using this curves, lofted and check that the file you attached is not equi-distanced segmented.
 extreme curve.3dm, 30 KB
 extreme curve.3dm, 30 KB                             normalsurfaceproblemRev2.gh, 11 KB
 normalsurfaceproblemRev2.gh, 11 KB                            Welcome to
Grasshopper
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