I'm building a definition to model the leaning tower of pisa, just for fun.
I'm starting in 2D - the base is a rotated line which is simply offset to make the next floor level, which is rotated to correct for the 'lean' -- though the fun part is it will never correct to 100%, so you can get the subtle distortion that's in the real tower, or exaggerate it...
anyway... i've copied the same code for every floor level, and i think it would be better if i could 'loop' it somehow, and add a control for number of floors (imagine the pisa campanile as a 200m skyscraper, leaning and twisting, but remaining stable...)
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