Grasshopper

algorithmic modeling for Rhino

Hi everybody,

I have branches of an L system, piped in different sizes. I would like to use the end points of outer branches as attractor points to a surface near my L system, to deform my surface and make the surface and L system act as the continuation of each other. But i could not. Would be great if you guys can help.I have a deformed 2D surface, yet it doesn't work for multiple points or 3D. May explain a little bit;

Thank you! 

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Get this as well (Plan C : a "bit" off-topic as regards your initial target with fractals ... and it doesn't work OK as well) - see new Levels added if internalize fails.

PS: You'll need Exoskeleton + Topologizer + Weaverbird for this (very old) def attached

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Update: code was the easy thing ... but the TSpline root is the path to nowhere: too many bugs, highly unstable and unpredictable: explain this (for some reason that @%@^ thing refuses to behave properly - one part of it anyway)

Anyway get Plan D as well (MeshMachine and some other stuff) - load Rhino file first (included is the static output of the above miserable TSpline test).

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Update: Code is "ready" - using  binary trees (with a myriad of options "like" the ones used in the L-System). The benefit is a much simpler data structure (organized in DataTrees - per node - for more than obvious reasons):

Here's some animated slider(s) tests (a) with an fully controlled fractal L-System and a "static" (2d, that is) test Binary tree before a myriad of available options are applied (random branch length, random Z rotation, random dTheta, random divisions, a "ceiling" option ... and the other usual chaotic stuff of mine).

more this W/E 

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thanks a looot Peter!!

I checked all your solutions now i have more than i expected thanks to you, these helped me to be much more familiar with this system, my design now goes to an interesting way, and i checked t-splines and exoskeleton also, results are way more aesthetic and fluidal than i expected. if i go this way all through, i ll share the result. Thanks a lot again!!!

Er... still you haven't got what you've asked for: I do hope that this weekend the whole thing could be ready:

I.e. : Many random binary trees yield "top" points that "fuse" with a user controllable grid of points (making a nurbs "roof" from control points). From that point ... well ... if TSplines had less issues it could be easy to create the "ideal" organic thing.  

It's very diagrammatic, excellent expression of holding data. 

i cannot load the code, because of planton.dll not found error.However I installed the plankton, create plankton component cannot be initialized and at the opening of the code it says plankton.dll is missing. where can I download it? Is it about version? Thanks by now.

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