algorithmic modeling for Rhino

Kangaroo 2.0 - Now out of the pouch and available for testing!

A few days ago I uploaded the first public work-in-progress version of the new Kangaroo (

I'm really excited to share this new release - which makes Kangaroo significantly more powerful and flexible.

This is a complete ground-up rewrite of both the core solver and all interface components, with several key improvements:

  • Greatly improved stability and convergence speed, overcoming previous limitations on stiffness values.
  • The old Force objects have been replaced with Goals. These encompass forces, loads and constraints in a single simple system.

  • Goal types for many new applications, such as Areas, Length clamping, Length and Angle Snapping, Collinearity, Coplanarity, Symmetry constraints, Rigid body assemblies, plasticity and more...

  • Creating goals is now simpler than ever, allowing new ones to be added quickly as needed. New custom goals can be written in the Grasshopper scripting components and modified even while the solver is still running!

  • Several of the more awkward and annoying aspects of the old interface have been improved - No more need to reset whenever goals are added, removed or modified, no more need to flatten the goals input, no more need to keep starting and stopping the timer.

  • Direct dragging and anchoring of points in the Rhino viewports with the new Grab tool.

  • The solver library is now separate from the Grasshopper components, to allow power users and developers more direct control and customization. It can be referenced from Grasshopper's VB/C#/Python scripting components, or from PythonScript/RhinoScript in Rhino.

  • The full version is free, and allows both commercial and non-commercial use

Please bear in mind that this is still a work-in-progress release - there are likely still some bugs and features which are missing or not working as they should. In time this is intended to grow into a full sized Kangaroo to completely replace the older version, but it is not there yet (hence its earlier codename 'Joey' - a young Kangaroo), and there are still some features from the old one not yet in this version. Therefore it is still recommended to install both together.

Also, all features may be subject to change in subsequent releases, and particularly if you start scripting with this library, be warned that there may still be breaking changes to the API ahead.

Because so much has changed from the previous release, much of the previous documentation/tutorial videos etc. no longer applies to this version. There is a pdf with some usage notes and descriptions of the existing goals included in the download, and the plan is to expand this into a more complete manual over time, as well as adding more tutorial videos. I appreciate your patience as the documentation is updated. Please continue to post questions/requests/bug reports in the forum of the Kangaroo group here.

Many people have made it possible for Kangaroo to get to this point. In particular for this release I'd like to thank: Will Pearson, Steve Baer and David Rutten at McNeel, Anders Deleuran and Dave Stasiuk at CITA, the LGG group at EPFL and Masaaki Miki. Thanks also to those who tested the pre-beta version and gave useful feedback - Andrew Heumann, Tomek Gancarczyk, Robert Vierlinger, Brandon Clifford and Wes McGee.

Thanks also to McNeel for their support, which has allowed me to devote the time to develop this new version.

Finally a big thank you to all of you, the Grasshopper community, for your continued enthusiasm, stimulating discussion, and for keeping this fun.




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Comment by Andrei Raducanu on April 17, 2015 at 5:58pm

Hey, is the shell component from the old kangaroo going to appear in the new one as well or is there some easy workaround to get that effect? Thank you!

Comment by Manuel Muehlbauer on April 5, 2015 at 5:42pm

Really great. Thank you !!!

Comment by Carlo Beltracchi on March 29, 2015 at 11:03am

This food is so good for my Rhino. Thank you :)

Comment by Riccardo Gatti on March 26, 2015 at 1:03pm


keep working we need it!

Thanks to the All team.

Comment by Daniel L Nay on March 24, 2015 at 6:47pm

Thank you so much for your work! Amazing as always. Very excited to explore the new features!

Comment by Martin Siegrist on March 23, 2015 at 3:25am

Thanks for your work Daniel!

Comment by David Stasiuk on March 23, 2015 at 1:29am

Thanks, Daniel. As you know, both of the current primary experiments underway at CITA have been made possible through your not only giving us access to Joey, but also from the support you've given along the way in terms of ideas, process flows, and better scripting logics, so I'd like to give especial thanks back to you for this (and of course, Plankton as well!). It's been a real privilege!

Comment by Daniel Piker on March 22, 2015 at 5:45pm

Thanks Daniel,

There is a CustomGoal and a CustomIteration example in the download, but I also just uploaded another here, showing use of mesh topology to assign particle indexes directly.

Comment by Daniel González Abalde on March 22, 2015 at 3:39pm

I think most of this community is also excited with this new version. It's huge, thank you very much. The best thing for me, apart from its potential, is that when I touched kangaroo for the first time, it seemed too complicated the passage between "I want to achieve" and "how should I do it." Now everything seems clearer, and use of the mouse becomes complicated in fun. :)

Could you post some example of using the library in a ghscript component?





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