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algorithmic modeling for Rhino

Laurent DELRIEU's Blog (5)

Exoskeleton and macro windows, Morpheus style

End of February 2017, McNeel published the webinar about the design and fabrication of the Morpheus Hotel and Tower in Macau. https://discourse.mcneel.com/t/morpheus-hotel-webinar-video-now-available/41733. The video is on Vimeo https://vimeo.com/203358399.

There are also many other sources:…

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Added by Laurent DELRIEU on March 29, 2017 at 1:30pm — 4 Comments

Toyo Ito & Associates Tama Art University Library

Following this discussion http://www.grasshopper3d.com/forum/topics/arcs-on-curves?xg_source=activity here are some other elements to replicate arches styles of Tama Art University Library. I didn't try to replicate the sloping floor. 

First the arches,  I used 7 points Weighted Nurbs Curves with 5 points with a weight of 1 and 2 points with a variable weight (0.66 seems to be a…

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Added by Laurent DELRIEU on February 13, 2017 at 2:14pm — 4 Comments

Maze Bowl

From virtuality model to reality for a maze bowl : 

After some encouragements in August 2016, I decided in December 2016 to made a real Maze Bowl similar to this one

http://www.grasshopper3d.com/photo/maze-bowl?context=album&albumId=2985220%3AAlbum%3A1529788

Here is the steps I had to get through in order to make it for real. 

I began with a simple…

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Added by Laurent DELRIEU on December 19, 2016 at 3:30pm — 11 Comments

YANG : Yet Antother Node Generator

After some rework of a previous script (http://www.grasshopper3d.com/forum/topics/smooth-junction-blend-a-minimum-of-4-extrusions) to make node, here is a component to create node to join struts. It generates surfaces which blend sections of struts . 

22/12/2015:  Please consider it as WIP. Comments are welcome. As I have more comments when it works, it is also good…

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Added by Laurent DELRIEU on December 10, 2015 at 2:00pm — 25 Comments

Veinization

Program to transform mesh and offsets of this mesh in polylines which converge to the last offset (volume near 0). I called that veinization because it is like vein, not nerves nor venation. It requires Millepede plugin for isosurface calculation, Shrotest Walk and Mesh Edit. 

Polylines can be converted to spline and curvepiping applied like in the last image. 

Sort of medial axis are generated, not perfect :-( They are used to link shrinking zones…

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Added by Laurent DELRIEU on September 11, 2014 at 8:54am — 4 Comments

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