I'm currently working in a academic project at the AA I am trying to create river vector fields for different obstacles such piers, bridges columns, navigable channel etc.
I have been trying to download your examples but it sends me to the code instead ( I only able to download the rhino files but not the gh) , I just installed the plug in and have been playing with vortex component but not enough control yet, I would like to have water velocity continuity along the river and generate vortex when the field find and obstacle such a pier attach to the river bank.
1.-I am thinking on having 2 lines ( river banks) as input and generator the vector field
2.-Different curves ( polygons) along the river attach to the river bank that create the vortex ( this ones could also be define by the centre of the actual pier as point with certain radius of action.
3.-And finally the z value of the vortex should decrease along the z axis ( surface water vortex bigger,) as tornado
I would like to be able to set points and create or modify the vector field positioning this vortex that its position also should be related with its strength ( as closer to river bank as bigger the force of rotation)
I would appreciate if you can address me to some tutorials related or suggest the workflow