Grasshopper

algorithmic modeling for Rhino

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Comment by Carlino Antonio on April 3, 2011 at 1:30pm

Very Very nice !!!

can you share this GH ?

contact me for my e-mail

Comment by Andrea Polato on April 24, 2010 at 9:56am
Hi, really nice result!
I'm trying to reproduce it. How did you achieved the "semi-automated fashion" for the intersection lines? I'm trying both with planar surface planes and frames at each point of the surface.
Thank you,
bye
Comment by Ivan Kiryakov on April 23, 2010 at 8:59am
cool, will be nice how you define the neighboring planes, but still it looks sharp
cheers
Comment by iottx on April 22, 2010 at 9:50am
the trick is basically really easy: u take a curved surf in GH, generate a bunch of tangential planes - i was generating a set of random points on the surface for this - and then in a semi-automated fashion find the intersection lines of neighboring planes. the lines then form the edges of a planar polygon. the joint detailing with teeth was done in RVB script. hope this was helpful, i will post the definition soon.
Comment by Ivan Kiryakov on April 22, 2010 at 5:57am
very interesting!is this made with a script?can you give some details

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