use Google's API, especially if you'd like to achieve a great quantity of data without overloading Google's servers.
I used a way to request data without overloading Google's servers by using a tiling method. Obviously, this component respects the limit of 2500 requests per day.
This is how the component works:
1) set one point and its coordinates
2) generate surfaces by using isotrim component (Basically, each sub-surface is a request)
3) set the number of division of each surface and the resolution of Google static maps
4) run, move points and generate surfaces with surface from points
5) apply textures to the surfaces
In the image below another small example:
I was thinking that this should be useful for wind simulation with Butterfly, maybe.
Best
Antonello…
wfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="https://vimeo.com/60606151">06.03 Travelling Salesman - Python</a> from <a href="https://vimeo.com/exlab">exlab.org</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
However, I've run into a dead end where on line 3 it says
"Runtime error (UnboundNameException): name 'startIndex' is not defined"
I've tried changing the inputs' names on the Python inputs but have found nothing. What does the 'startIndex' being not defined means? I assume it just can't find the "startIndex" as I may have missed it in my cluster?
Some help would greatly be appreciated, I've attached my gh definition if anyone is able to look. Thanks a lot for your help guys.
Ed
…
aver (though not as ugly in my example file, I hope), in grasshopper. Typically I would do this in rhino with a network surface, or perhaps a loose loft with a lot of cross sections.
To avoid having a lot of cross sections to define, I thought I'd be smart, and use curves for loose loft in the length direction; 4 would already give me a lot of control over the surface.
However, if you can't control the orientation of the isocurves in the 'cross-section' direction, you can get an ugly, ill-defined stretched surface, typically if you go 'around a corner'. So, I added guide curves (the green ones) in the side view, that split the loft curves - so you divide the surface in smaller parts, essentially defining where cross sections are going to be.
It almost works... but it turns out, the surfaces are not quite tangent when the curvature gets bigger, as the zebra analysis pic shows. Such a shame - otherwise it was working perfectly, and a very simple way to get a parametric 'network surface' like definition in GH.
So:
1) Anyone knows why it isn't working, why my surfaces don't stay tangent, even if the loft curves of the respective surfaces are perfectly tangent (as they originate from one curve, split into several)?
2) Even better, know of a way to solve it, or at least create something similar that does work?
Thanks very much, Michiel
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next level.
This Parametric Design course will provide the participants with the necessary knowledge and ability to use Grasshopper, a free visual programming plugin in Rhinoceros; you will be guided through a series of hands-on exercises that highlight NURBS modeling and its concepts. We will introduce Grasshopper as a graphical algorithm editor tightly integrated with Rhino’s 3D modeling tools. You will also learn how Rhino is used to render models for visualization, translate 3D models for prototyping, and export 3D models into 2D CAD or graphics programs.
English is the course main language.
Location: Düsseldorf city center
Registration and buying Tickets
www.digitalparametrics.eventbrite.de
Course Calendar:
4 Days 6 hours each
Total duration 24h
2 weekends
Date:
Sat. 17 - Sun. 18 June
Sat. 24 - Sun. 25 June
10:00 - 17:00
Getting Started in Rhino. 2 days (17 - 18 June)
Getting Started in Grasshopper. 2 days (24 - 25 June)
-----------------------------------------------------------------------
Participants will be given a certificate of participation at the end of the course.
-----------------------------------------------------------------------
Course fees:
Professionals: 600€ (excl. MwSt.) Students: 500€ (excl. MwSt.) Students need to provide: Copy of current student ID or proof of student enrollment at University/School.
Group discounts:
Group of 3 professionals: 3x500 = 1500€ (excl. MwSt.)
Group of 3 Students: 3x400 = 1200€ (excl. MwSt.)
Participants are kindly asked to bring their own laptops and have pre-installed Rhino + Grasshopper.
Useful Resources:
Rhinoceros Installation (90 days full version trial available): http://www.rhino3d.com/download
Rhinoceros for Mac (includes Grasshopper) http://www.rhino3d.com/download/rhino-for-mac/5/wip
Grasshopper Free Installation: http://www.grasshopper3d.com/page/download-1
Grasshopper Free Plugins: http://www.food4rhino.com/app/lunchbox http://www.giuliopiacentino.com/weaverbird
Main Tutor:
Rihan
M.A. Dipl.Ing. Architect
Architect at RKW Architektur + Düsseldorf
For any questions about the course, please email: info@immersive-studio.com…
goal ist to use a component to tell the brick, you either be the same as the 1. selfmade brick or the 2.
to compare those I drew lines from the center point of each surface to their cornerpoints:
Then I took the overall length of all these lines together. and divided the area by this length:
The endpart of the script looks like this:
i'm trying to figure it out with galapagos, it somehow works but it can either make the 1. Equals-component to be true (so every item is true) or the 2. component but i'd like to have a list that for example says: True, True, True, False, True, False, False,...
Thanks for help
…
radiance parameters to get rid of blotching. To add another level of complexity to my problem, I am running simulations with a translucent material with the following properties: void trans testTrans
0
0
7 0.478 0.478 0.478 0.000 0.010 0.178 0.635
I have had no issues with the renderings when I use clear glazing, as seen on this image:
However the blotching-issue becomes very noticeable when I introduce translucent glazing into the scene:
For the two above cases I used the following parameters:
_av_ is set to 0
xScale is set to 2
_ab_ is set to 6
_dc_ is set to 0.5
_aa_ is set to 0.2
_ad_ is set to 2048
_st_ is set to 0.5
yScale is set to 2
_ps_ is set to 4
_ar_ is set to 64
_as_ is set to 2048
_ds_ is set to 0.25
_pt_ is set to 0.1
_dr_ is set to 1
_pj_ is set to 0.9
_dp_ is set to 256
_dt_ is set to 0.25
_lr_ is set to 6
_dj_ is set to 0.5
_lw_ is set to 0.01
I ran another test with increased Radiance parameters and got the following output:
with the following parameters:
_av_ is set to 0
xScale is set to 6
_ab_ is set to 6
_dc_ is set to 0.75
_aa_ is set to 0.1
_ad_ is set to 4096
_st_ is set to 0.15
yScale is set to 6
_ps_ is set to 2
_ar_ is set to 128
_as_ is set to 4096
_ds_ is set to 0.05
_pt_ is set to 0.05
_dr_ is set to 3
_pj_ is set to 0.9
_dp_ is set to 512
_dt_ is set to 0.15
_lr_ is set to 8
_dj_ is set to 0.7
_lw_ is set to 0.005
Although the second blotching case is much better than the first, it is still very bad for hours when the sun is lower in the sky. The above images are rendered for a clear sky at 18:00 in Germany in a West-facing room.
Sorry for the long post! Can someone help? Kind regards, Örn
…
思った感じになりません。
balls の代わりにplanarカーブを直接入れてみましたがエラーが出ます。
ファンクションにしてみたところ、forループので作った数値が反映されていません。
ファンクションのインスタンス?を出力していないと思い上記のようにしましたがエラーが出てしまいます。
以上の事から自分の認識が正しいのかよくわからなくなりました・・・
python自体の深いところをわかっているわけではないので余計こんがらがりました。
そこで、for b in ballsはどのような条件または使い方であれば使えるのでしょうか?
そして、上記のように別のオブジェクトに対しての使い方はどのようにすればできるのでしょうか?
2:同じファンクション内のdist = rs.Distance(self.pos,b.pos)についてですが
この文章も for b in balls によってbはBallのインスタンスであると定義?されたためb.posがbの位置であると分かるのでしょうか?
pythonは定義しなくても動いてしまうのでどのような時に使えるのか文章見ただけではよくわかりません・・・
大変細かいことかもしれませんが、よりpythonをしっかりと理解するためにも、どなたかわかる方ご教授いただけると幸いです。…
2. It will be wrong if lines go through inside of the circles and obstacles.
You can replace circles and obstacles with points and lines.
3. Take the Distances into consideration.
And finally...
…