with Istanbul Technical University, will continue to rediscover verticality through novel generative design techniques and large-scale physical prototypes. Abstracted as a fusion of various sub-systems, each subsystem of the tower will be investigated in relation to their various performance criteria. The correlations between the separate sets of performance criteria and evaluation methods will be analyzed, leading to the generation of unified design alternatives for a vertical system typology. In addition to the custom-made digital design and evaluation tools supporting the core methodology, Vertical Interventions will also highlight the fabrication and assembly of a large scale working prototype integrating the performative characteristics of each system in examination.
As in 2012, the design agendas of AA Athens and AA Istanbul Visiting Schools will directly create feedback on one another, allowing participation in either one or both Programmes.
Discounts
The AA offers several discount options for participants wishing to apply as a group or participants wishing to apply for both AA Istanbul and AA Athens Visiting Schools:
1. Standard application
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting Membership. If you are already a member, the total fee will be reduced automatically by £60 by the online payment system. Fees are non refundable.
2. Group registration
For group applications, there will be a range of discounts depending on the number of people in the group. The discounted fee will be applied to each individual in the group.
Type A. 3-6 people group: £60 (AA Membership fee) + 635*0.75 = £536.25 (25 %) Type B. 6-15 people group: £60 + 635*0.70 = £504.5 (30%) Type C. more than 15 people group: £60 + 635*0.65 = £472.75 (35%)
3. Participants attending both AA Istanbul and AA Athens | 40% discount
For people wishing to attend both AA Istanbul 2013 and AA Athens 2013, a discount of 40% will be made for each participant. (The participant will pay the £60 membership fee only once.)
£60 (AA Membership fee) + (635*0.60)*2 = £822
For more information in discounts, please visit:
http://ai.aaschool.ac.uk/istanbul/portfolio/discounts-2013/
Applications
The deadline for applications is 21 March 2013. A portfolio or CV is not required, only the online application form and payment. The online application can be reached from:
http://www.aaschool.ac.uk/STUDY/VISITING/istanbul…
Added by elif erdine at 11:41am on December 13, 2012
is our fault that it fell through the cracks.
To answer your questions:
1. With the current capabilities in Honeybee, there are three possible ways by which air enters a zone and each has its own separate set of inputs. These three are:
1) Infiltration
2) Ventilation through the HVAC System
3) Natural Ventilation
The reason for having these three separate set of inputs is because each of these has a separate reason for why the air is entering the zone:
1) Infiltration - This is air flow into the zone through cracks in the walls that you cannot control.
2) Ventilation through the HVAC System - This is additional ventilation that you do to ensure that occupants have enough fresh air to breathe and that smells do not accumulate. Note that ventilation through the mechanical system can only happen if the zone is conditioned so, if you wanted to adequate minimum ventilation in a completely passive zone, you have you use the third option below (or boost up your infiltration to an acceptable level).
3) Natural Ventilation - This is ventilation, usually at high volumes, that you are doing to cool down the zone in place of using mechanical cooling.
You can set the first two (infiltration and ventilation through the mechanical system) with the 'Set EnergyPlus Zone Loads' component. For the case that you describe, you should not add the two together but input them like so:
I am assuming that the minimum ventilation to ensure occupants have enough fresh air is 0.5, in which case, you don't need to add the two but can subtract the infiltration from the mechanical ventilation. I have included Abraham's awesome converter components from ACH to m3/s-m2, which should make things easier in your case. For natural ventilation, you have to use the "Set EP Airflow" component.
2. Oh gosh, I did not realize that I had said that in the videos. As you have stated, you are absolutely right that you want to leave a bit of room between your heating setpoint and your minTemperatureForNatVent. I know that there currently is not a video on the Set EP Airflow and I will make this clear when I put up a video on it soon. I should also probably take out the example of an infiltration schedule from the videos too since I know that was the best the components could offer in terms of air flow at the time. I usually leave at least 2 C between my heating setpoint and the minimum temperature for natural ventilation (usually my heating setp is 20C and nat vent setpoint is somewhere between 22-26C depending on how tightly controlled temperature needs to be in the space). This is the case, unless I am crafting some special type of summertime night flushing scheme where I will use the HVACAvailabilty input on the 'Set EnergyPlus Zone Schedules' to shut down the heating system for part of the year. To clarify again what happened in your case, setting the minTempForNatVent to the heating setpoint will mean that windows immediately open once the heating setpoint is reached, causing the heating system to immediately turn back on after it has just been turned off. Over time, you have this rapid oscillation between heating and opening windows that just blows through a ton of energy.
3. You cannot use the 'Set Ideal Air Loads Parameters' to account for a COP. By definition an ideal air system does not include a COP (ideal air is the type of HVAC system that the 'Run Energy Simulation' component uses). Ideal air systems can only tell you the heat removed or added to the zone by the system - NOT the values of electricity or fuel that it might take to add or remove this heat. If you want to obtain a rough estimate of your heating and cooling with those COPs you can post-process the results using the native grasshopper division component like so:
We did not include a formal Honeybee component to perform this division operation because we want you to be aware of what is going on. This division gives you a rough estimate of the energy but it is not as accurate as modelling a complete HVAC system. We are currently building out the capability to do this with the OpenStudio component. I have attached a file with the native GH division for you.
4. Looking at your file, it makes sense that the constructions in general would not change the simulation much since you only have a single side of the box that is not adiabatic. However, I imagine that the bigger reason why the simulation is not changing much is that the constructions I see that you are using have poor R-values for the heating-dominated climate that you are working in. Try just making a no-mass material and boost up the R-value to a high amount (maybe something crazy like 15) and you will see the maximum cutting of heating energy you can get by making a thick envelope.
Sorry again that no one got back to you in a good time frame but I also realize this discussion took a long response. In the future, it might be better to break this up into a few discussions with more focused topics. That way, the people who know the individual topics you brig up can get back to you individually much faster.
-Chris…
EP output variables are to calculate outdoorAirEnergy?
Thank you very much!
Output variables on the Read EP Results component:[1] totalThermalEnergy=cooling+heating[2] thermalEnergyBalance=cooling (-)andheating (+)[3] cooling= Zone Ideal Loads Supply Air Total Cooling Energy [J](Hourly)=Zone Ideal Loads Supply Air Sensible Cooling Energy [J](Hourly)+ Zone Ideal Loads Supply Air Latent Cooling Energy [J](Hourly)[4] heating= Zone Ideal Loads Supply Air Total Heating Energy [J](Hourly)= Zone Ideal Loads Supply Air Sensible Heating Energy [J](Hourly) + Zone Ideal Loads Supply Air Latent Heating Energy [J](Hourly)[5] electricLight=Zone Lights Electric Energy [J](Hourly)[6] electricEquip=Electric Equipment Electric Energy [J](Hourly)[7] peopleGains=Zone People Total Heating Energy [J](Hourly)[8] totalSolarGain=Zone Windows Total Transmitted Solar Radiation Energy[9] infiltrationEnergy=Zone Infiltration Total Heat Gain Energy (+)andZone Infiltration Total Heat Loss Energy (-)[10] outdoorAirEnergy= ???[11] natVentEnergy=Zone Ventilation Total Heat Gain Energy (+)andZone Ventilation Total Heat Loss Energy (-)[12] operativeTemperature=Zone Operative Temperature[13] airTemperature=Zone Mean Air Temperature[14] meanRadTemperature=Zone Mean Radiant Temperature[15] relativeHumidity=Zone Air Relative Humidity[16] airFlowVolume=[infiltrationFlow] Zone Infiltration Standard Density Volume Flow Rate+[natVentFlow] Zone Ventilation Standard Density Volume Flow Rate+[mechSysAirFlow] Zone Mechanical Ventilation Standard Density Volume Flow Rate+[earthTubeFlow] Earth Tube Air Flow Volume[17] airHeatGainRate=[surfaceAirGain] Zone Air Heat Balance Surface Convection Rate+[systemAirGain] Zone Air Heat Balance System Air Transfer Rate
Output variables on the Read EP Surface Results component:[1] surfaceIndoorTemp= Surface Inside Face Temperature[2] surfaceOutdoorTemp=Surface Outside Face Temperature[3] surfaceEnergyFlow=[opaqueEnergyFlow] Surface Average Face Conduction Heat Transfer Energy+[glazEnergyFlow] Surface Window Heat Gain Energy[4] opaqueEnergyFlow =Surface Average Face Conduction Heat Transfer Energy[5] glazEnergyFlow= Surface Window Heat Gain Energy[6] windowTotalSolarEnergy=Surface Window Transmitted Solar Radiation Energy[7] windowBeamEnergy=Surface Window Transmitted Beam Solar Radiation Energy[8] windowDiffEnergy=Surface Window Transmitted Diffuse Solar Radiation Energy[9] windowTransmissivity=Surface Window System Solar Transmittance…
ntación en distintos procesos del Diseño.
Se abordaran los conceptos basicos y la metodologia para abordar problemas de diseño a traves del desarrollo de Herramientas Algorítmicas mediante un proceso de programacion visual.
Como plataforma de trabajo se utilizara Rhinoceros+Grasshopper.
Instructor:
Leonardo Nuevo Arenas
Fechas:
17 y 18 de Septiembre de 2011
Lugar:
Calzada del Federalismo Sur No. 135 Altos 3, Frente al Parque Rojo (http://bit.ly/nNOuZ5)
Cupo:
Limitado a 15 plazas
Fecha limite de pago:
Viernes 9 de Septiembre
Importante:
Los participantes deberán traer su propia Laptop con todo el software y actualizaciones (originales o versiones de demostración oficiales) previamente instaladas. (Se fijara una fecha unos días antes para revisas que todos los equipos estén en orden y listos para trabajar). Si planeas venir de fuera de la ciudad contactanos y te pondremos en contacto con otras personas que también vayan a hacerlo para en caso de desearlo puedan compartir su lugar de estancia.
Contacto:
Leo. 33 3956 9209
nuarle@msn.com
Aye. 33 1050 3482
ayeritza.fara@gmail.com…
teraction for its Correlations cycle, AA Athens Visiting School scales up its design intentions in order to investigate links among discrete individual architectural systems in its 2013 version, Recharged.
Recharged with interconnectivity on different levels, the theme of investigation will revolve around the design of semi-independent design prototypes acting together to form elaborate unified results. The driving force in Cipher City: Recharged is the synergistic effect behind complex form-making systems where interactive design patterns arise out of a multiplicity of relatively simple rules.
In collaboration with the National Technical University of Athens, Cipher City: Recharged will explore participatory design and active engagement modeling and will continue building novel prototypes upon horizontal planes.
As in 2012, the design agendas of AA Athens and AA Istanbul Visiting Schools will directly create feedback on one another, allowing participation in either one or both Programmes.
Discounts
The AA offers several discount options for participants wishing to apply as a group or participants wishing to apply for both AA Istanbul and AA Athens Visiting Schools:
1. Standard application
The AA Visiting School requires a fee of £695 per participant, which includes a £60 Visiting Membership. If you are already a member, the total fee will be reduced automatically by £60 by the online payment system. Fees are non refundable.
2. Group registration
For group applications, there will be a range of discounts depending on the number of people in the group. The discounted fee will be applied to each individual in the group.
Type A. 3-6 people group: £60 (AA Membership fee) + 635*0.75 = £536.25 (25 %) Type B. 6-15 people group: £60 + 635*0.70 = £504.5 (30%) Type C. more than 15 people group: £60 + 635*0.65 = £472.75 (35%)
3. Participants attending both AA Istanbul and AA Athens | 40% discount
For people wishing to attend both AA Istanbul 2013 and AA Athens 2013, a discount of 40% will be made for each participant. (The participant will pay the £60 membership fee only once.)
£60 (AA Membership fee) + (635*0.60)*2 = £822
For more information in discounts, please visit:
http://ai.aaschool.ac.uk/athens/portfolio/discounts-2013/
Applications
The deadline for applications is 11 March 2013. A portfolio or CV is not required, only the online application form and payment. The online application can be reached from:
http://www.aaschool.ac.uk/STUDY/VISITING/athens…
Added by elif erdine at 12:33pm on December 13, 2012
a machine that is light and very sturdy. I have taken my Macbook Pro all around the world, carry it with me every day, even dropped it a few times and its still totally fine. Its thin and light.
2) You get some actual support for your hardware even a few years down the line. My Macbook Pro is from 2012 and I can still walk in to any Apple Store and get help with it, which I have done many, many times in different places around the world - I never had to show a receipt or was charged any money for help. There is no PC/Laptop manufacturer in the world with anything close to that, because companies like Asus, Dell, etc. bring out dozens of new versions of laptops every year, so its much harder to service them after a few years.
3) This is the most important one, which usually people forget when they say that Macbooks are overpriced: Resale Value. If you have ever tried to sell an old PC/Laptop (I have a few times), you will know how little value they have even after just 2-3 years. Macbooks retain their value very well and even after 4 years you can still get 50% of your original price.
4) Of course you can install Windows on it and it runs perfectly. I have MacOS and Windows on it and both run absolutely fine. On the Windows side I have Rhino+GH, Maya and a few others. Having Windows is good, because some software still only runs on Windows (looking at you, 3DSMax!). Most other software also runs on MacOS. In the interest of sanity it is great to have an alternative to Windows for all the day to day stuff, like Mail, Calender, Photos, Presentations, etc. that just always works.
5) As for performance: Yes, Macbook Pros dont necessarily have the latest and greatest in graphics cards (the rest is on par with PC laptops), but unless you want to play games you will not need it. VRay RT can do GPU rendering, but you wont get great performance from a Notebook GPU anyways and it doesnt make sense to do rendering on a laptop (especially since you have a workstation). You could get one of the older Macbook Pro Retina Late 2013 or Mid 2014 models with the GTX750M by Nvidia, which will be usable to render using VRay RT, but of course not huge performance. Better to invest in a good used graphics card for your workstation like an Nvdia GTX980ti, which is the best value for money for GPU rendering right now (lots of used ones available).
So at least consider also getting a Macbook Pro. You can buy refurbished models (depending where you are) and they are like new, but a lot cheaper or even get an older one thats used. It will be a worthwile investment.
Take it from someone who has used dozens of PCs and Macs in my lifetime and have to do the IT support here at work (where we also use both).
I still have my Macbook Pro Retina from 2012 and its still running perfectly, super fast, and I can use Rhino and GH for huge files, do GPU Rendering with Octane Render and all sorts of other heavy computing stuff.
Hope that helps.…
Added by Armin Seltz at 11:12am on September 19, 2016
ies and ideas (in this case agent-based modelling) simply because they are the new cool thing to do and, if we think carefully about how the integration of agent-based modeling will improve the accuracy and usefulness of our models, we are more likely to make lasting contributions through their integration.
For example, it seems vital to me that such agent-based models be grounded in some clear quantifiable observations of human behavior in real buildings as opposed to relying on our own coefficients to represent how valuable we think certain things are to the occupants. I will give an example of two agent-based ideas that I have had - one of which has turned out to seem much more valuable in the long-run because of it's grounding in real-world data and I plan to implement soon.
To start with the more valuable example, ever since I read this awesome book on adaptive thermal comfort (https://books.google.com/books?id=vE7FBQAAQBAJ&printsec=frontcover&dq=adaptive+thermal+comfort&hl=en&sa=X&ved=0ahUKEwjDmO6avNnJAhUD9h4KHXWVBuAQ6AEIHDAA#v=onepage&q=adaptive%20thermal%20comfort&f=false), I have had several ideas for how to integrate the findings of recent comfort surveys into our energy models. Generally, the focus of thermal comfort research seems to be shifting from theoretical human energy balance calculations to surveys of occupant behavior, giving us a lot of great data that helps incorporate these behavioral factors in our energy models. To continue one of the ideas that you mention, Theodore, here is a plot from the book that describes the window-opening behavior of occupants as the indoor temperature increases:
Currently, EnergyPlus does not easily allow you to set such a function for window-opening, as you point out but the incorporation of this behavior seems necessary to produce an accurate model of a naturally ventilated building (since opening all of the windows as soon as the indoor temperature hits 21 C is far from realistic). To get around this, I was thinking of including an option on the nat vent component that will put in a series of IF/THEN nat vent objects that approximate this smooth function through a step function:
IF 19 < indoor temperature < 20 THEN WindowOpening = 10%
IF 20 < indoor temperature < 21 THEN WindowOpening = 15%
IF 21 < indoor temperature < 22 THEN WindowOpening = 21%
IF 22 < indoor temperature < 23 THEN WindowOpening = 35%
...
I am hoping to implement this soon.
To describe the example that I have realized was not so helpful with time, when I was first drafting the idea for high-resolution comfort maps (https://www.youtube.com/playlist?list=PLruLh1AdY-Sj3ehUTSfKa1IHPSiuJU52A), I originally thought that I would develop computer models an animations of occupants moving around the thermally diverse space to make themselves more comfortable. Once I started to get into this, however, I realized that the social characteristics of a space usually have a much larger impact on where people place themselves than the thermal characteristics and it is not until the thermal characteristics become very uncomfortable or the presence of other people is completely removed that the thermal environment dominates the movement behavior. Thus, in order to model the occupant behavior, I would have to code in the relative importance of a large number of these social characteristics in relation to thermal comfort, which would have been a process of me simply making up coefficients to produce cool-looking but somewhat meaningless animations. It is only when my nicely-designed thermal environments were aligned with the social/programmatic characteristics of the space that I could argue that I was justifiably adding value since the thermal characteristics were not in contradiction to or being weighted against the social ones. So, in the end, realized that all I needed in order to produce a good design was to align the thermal environment with the placing of program and the agent-based modelling would not have enabled the production of a much better design. This is the reason why the human silhouettes are manually placed in the thermal animations on the youtube playlist in the above link and is the reason why I do not intend to incorporate agent-based modelling in this particular manner.
Let me know your thoughts on this as I realize I may also be looking at this from a narrow perspective that is not informed by all that agent-based modelling has to offer.
-Chris…
ne – power of the many è un corso advanced level che studia la produzione di effetti complessi a partire dalla modellazione di comportamenti semplici su un insieme strutturato con un numero alto di elementi. Attraverso un approccio generico e scaleless sarà possibile affrontare la tematica generale su più fronti e in una molteplicità di declinazioni possibili. Il corso è rivolto a chi,indipendentemente dal proprio background (urbanistica, architettura, ingegneria, design, arte o altro) già possiede una esperienza di base con Rhinoceros e Grasshopper, e desidera sviluppare aspetti di gestione avanzata del flusso di articolato di informazioni attraverso una strategia guidata basata su esempi pratici e sull’implementazione di un progetto personale sul tema generale del “field behaviour”. Sarà trattato anche l’utilizzo di alcuni plug-ins quali gHowl e WeaverBird. Il numero dei partecipanti è fissato a un massimo di 20 per offrire un tutoraggio proficuo ed una effettiva esperienza di learning ad ogni iscritto.
[.] Temi:
teoria
. complessità, emergence, effetti di campo (field behaviour), sensibilità, efficienza multiperformance
tecnica
. dati:gestione e manipolazione avanzata del data tree, streaming e visualizzazione; transizione, blending e modulazione delle geometrie; generazione e controllo multiperformance di popolazioni di componenti; attrattori, drivers e tecniche di modulazione avanzate; uso delle mesh con WeaverBird; ottimizzazione con Galapagos
[.] Dettagli :
Tutors: Alessio Erioli + Andrea Graziano – Co-de-iT
Si richiede esperienza di base nella modellazione in Rhino (equivalente a Rhino training Level 1, il Level 2 è gradito – la documentazione per il training è disponibile gratuitamente all’indirizzo: http://download.rhino3d.com/download.asp?id=Rhino4Training&language=it) e nell’uso di Grasshopper (la suddivisione di una superficie NURBS in componenti tramite isotrim è data come base assodata)
. luogo:
IreCoop – via Vasco De Gama 27 _ Firenze
. durata:
25-27 febbraio 2010 – 3 giornate consecutive _ orario 9:00 – 18:00
. costo:
professionisti – 450.00 € studenti – 280.00 €
. note:
scadenza iscrizioni: 20 febbraio 2010 il corso sarà attivato con un numero minimo di 15 iscritti al termine sarà rilasciato un attestato di frequenza gli iscritti dovrano venire muniti dei propri laptop con software installato. una versione free per 30 giorni è disponibile sul sito www.rhino3d.com
. contatti:
iscrizioni + info alloggi: www.irecooptoscana.it (Cosa offriamo > formazione > altri corsi)
info sul corso: info@co-de-it.com…