algorithmic modeling for Rhino

Alessio Erioli
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  • Bologna
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Comment Wall (9 comments)

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At 8:07am on October 10, 2016, Arpan Bakshi said…

GhPython Workshop coming up this month. Tool developer Chris Mackey is teaching a live webinar titled - Making Your Own Python Components. More information and registration at

At 1:54am on June 5, 2012, Francesca Luciano said…

Alessio ti facevamo in AMerica in quel periodo!!! Ma se ci riesci ci farebbe davvero tanto piacere! :)

At 1:08am on June 5, 2012, Francesca Luciano said…

Ciao Alessio!!! :)

At 6:00pm on April 20, 2012, Najna Sorin said…

Love your work!!!

Keep it that way! :D

At 3:09am on March 23, 2012, alexandra said…

Hey Alessio!

I'm making my bachelor thesis right now, and unfortunately a bloody beginner with grasshopper.. thus I'd love to create something similar to the first pictures on this site-->

Have you some suggestions how to get something like that?

would be so geateful to get information

best regards,


At 12:26am on August 16, 2009, Andrea Graziano said…
credo tu possa aiutarlo.....
At 7:38am on May 23, 2009, Ana Jevtic said…
Your blogs are great! I especially liked works of your students that are connected to biologic organisms, it has a lot to do with generic forms we are dealing with. I'm student of architecture at the university of Belgrade and our course seams similar to yours. Blog I sent you is started by our professor... we also worked with scripting in rhino, mostly affine transformations.. it seems we have similar programme. :)
At 2:23am on May 22, 2009, Ana Jevtic said…
Ciao! Thanks for the comment... My field is generic exploration in general. I study a course and it's very interesting... you can see some of my works and works of my colleagues on this site if you want to...
I began working with GH recently, so these are my first steps... I'm glad you like it... how about you?
At 12:17am on May 15, 2009, Rodrigo Bárcena said…
Ciao Alessio! Todo bien?

Alessio Erioli's Blog

cheap tricks - mesh color by normal direction (akin to normal map)

Found it almost by accident while working on something entirely different, and maybe not exactly the same kind of mapping you would find, say, in 3D studio or Blender, but a fast and cheap way to test your mesh normal orientation.

Enough foreplay, here it is:

All the first part is just to generate some noise-displaced mesh, but all in all is very simple:…


Posted on April 6, 2016 at 9:14am — 8 Comments






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