behave like this:{a1;b2;c3;d1;e2;f3;g1;h2}
The ping pong matching would behave like this:
{a1;b2;c3;d2;e1;f2;g3;h2}
with a boolean option it could repeat the first and last like this:
{a1;b2;c3;d3;e2;f1;g1;h2}
If this already exist please let me know
Thanks
bye…
Added by Frane Zilic at 10:15pm on August 19, 2012
Chris,
Again the number of curves which SubCrv gives me is different from the actual curve on the surface! for example it gives me 80 curves in which there are 20 curves!
, a1200)}) Is there any way I can make this list into {a1, a2, a3, a4, -a5, -a6, -a7, -a8, a9, a10, a11, a12, -a13, ..... , a1200} ? ( 4 positive signs then 4 negative signs and so on) - alternating every nth in general.
or
2. Is there any way (workaround) to get negative angle value from 2 vectors? I know 'ANGLE (of 2 vectors)' component by itself doesn't work and I know why too. I have feeling that the reflex angle output might be useful but again, matter of list manipulation.
Any help would be greatly appreciated. Thanks in advance.
Hyo
…
rom two surface offsets. I did a merge list to create a pattern from an wavy surface. I obtained several surfaces made of two toggle boolean.
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.16.png
How can i simplify those surfaces (made of two surfaces)?
Capture%20d%E2%80%99e%CC%81cran%202016-05-18%20a%CC%80%2016.26.38.png
Also, how can i link the two offset surfaces in a closed volume?
Thank you guys!
Best,
Rémy…