ology: "metal drawing".
In my humble opinion, this means that you need to re-design of metal constructions
(truss, bridges, towers)
As an example, I have designed the joint with foundation for banner. (concept only) .
Workflow:
first try
Grasshopper (reaction_diffusion_2d_to_3D_gueridon)->
Rhino(convert to t-splines)->Rhino(convert to surface)->crash after 18 hours
second attempt
Grasshopper (reaction_diffusion_2d_to_3D_gueridon)->Rhino (convert to STL)->
Inventor 2016 (ONLY!)->final part and rendering…
Added by Vlad Syrkin at 11:41pm on September 24, 2015
up d'entre vous connaissent pour l'excellent support qu'il a prodigué chez l'éditeur McNeel !
Dates : lundi 9 et mardi 10 décembre 2013
Niveau : Débutant
Pré-requis : non, mais connaissances en langage de programmation ou Grasshopper seront un plus, connaissances en anglais car le cours sera dispensé en langue anglaise.
…
tructure as found in natural systems to produce unique design artifacts. They exhibit a variety of natural forms and patterns while each relates to personal data as fed by the participant. Refer to www.d-nat.net/growth for full details.…
Added by Zayad Motlib at 5:59am on October 11, 2016
ers and researchers, programmers and artists, professionals and academics who come together for 4 days of intense collaboration, development, and design.
The sg2012 Workshop will be organised around Clusters. Clusters are hubs of expertise. They comprise of people, knowledge, tools, materials and machines. The Clusters provide a focus for workshop participants working together within a common framework.
Clusters provide a forum for the exchange of ideas, processes and techniques and act as a catalyst for design resolution. The Workshop is made up of ten Clusters that respond in diverse ways to the sg2012 Challenge Material Intensities.
Applicants to the sg2012 Workshop will select their preferred cluster from the following:
Beyond Mechanics
Micro Synergetics
Composite Territories
Ceramics 2.0
Material Conflicts
Transgranular Perspiration
Reactive Acoustic Environments
Form Follows Flow
Bioresponsive Building Envelopes
Gridshell Digital Tectonics
More information about the Workshop and Clusters can be found here:
http://smartgeometry.org/index.php?option=com_content&view=article&id=116&Itemid=131
The application process will close on January 15th, 2012.
Full Fee $1500
Reduced Fee $750
Scholarship Fee $350
Fees include attendance to both the workshop and conference from March 19th-24th.
Reduced Fee and Scholarships are available only for Academics, Students and Young Practitioners, and are awarded during a competitive peer review process.
sg2012 takes place from 19-24 March 2012 at EMPAC (http://empac.rpi.edu/) and is hosted by Rensselaer Polytechnic Institute in Troy, upstate New York USA. The Workshop and Conference will be a gathering of the global community of innovators and pioneers in the fields of architecture, design and engineering.
The event will be in two parts: a four day Workshop 19-22 March, and a public conference beginning with Talkshop 23 March, followed by a Symposium 24 March. The event follows the format of the highly successful preceding events sg2010 Barcelona and sg2011 Copenhagen.
sg2012 Challenge Material Intensities
Simulation, Energy, Environment
Imagine the design space of architecture was no longer at the scale of rooms, walls and atria, but that of cells, grains and vapour droplets. Rather than the flow of people, services, or construction schedules, the focus becomes the flow of light, vapour, molecular vibrations and growth schedules: design from the inside out.
The sg2012 challenge, Material Intensities, is intended to dissolve our notion of the built environment as inert constructions enclosing physically sealed spaces. Spaces and boundaries are abundant with vibration, fluctuating intensities, shifting gradients and flows. The materials that define them are in a continual state of becoming: a dance of energy and information. Material potential is defined by multiple properties: acoustical, chemical, electrical, environmental, magnetic, manufacturing, mechanical, optical, radiological, sensorial, and thermal. The challenge for sg2012 Material Intensities is to consider material economy when creating environments, micro-climates and contexts congenial for social interaction, activities and organisation. This challenge calls for design innovation and dialogue between disciplines and responsibilities. sg2010 Working Prototypes strove to emancipate digital design from the hard drive by moving from the virtual to the actual in wrestling with the tangible world of physical fabrication. sg2011 Building the Invisible focused on informing digital design with real world data. sg2012 Material Intensities strives to energise our digital prototypes and infuse them with material behaviour. They have the potential to become rich simulations informed by the material dynamics, chemical composition, energy flows, force fields and environmental conditions that feed back into the design process.
More information can be found at http://www.smartgeometry.org
Follow us on Twitter at http://twitter.com/smartgeometry…
Added by Shane Burger at 12:29pm on December 13, 2011
s has never exactly been easy and appears to be quite brittle.3) It is advisable to stick to pure Python modules or .NET libraries (in the latter case, math.net appears to be an appropriate candidate to replace Numpy).…
st possible implementation of virtual reality as design tool in architecture schools.
One of tasks was to develop fast pipelines between 3D modeling softwares as Rhino3D or ZBrush and engines for VR interactive walkthroughs as Unreal Engine 4.12.
It was also our pleasure and honor to sponsor this VR event with some required hardware as i7 processor and Nvidia Quadro card in order to help students developing their virtual reality projects.
We are really proud on workshops results and established workflows so we share with network some projects.
More info at http://aggfbl.org/workshops/summerschool2016
http://3d.run
Hope we see you this year again....…