mensions through sliders. Each dimension has a range (for instance the Z is 3, 6, 9). The question is if there is a way to automatize all the ranges in the dimensions loop. As a matter of fact i'm looking for "a loop inside a loop" automatic option.
Hope the question is clear ..
Thanks…
rs and move some vertices of the mesh into the Z axis. The result would be rather circular, though, than elliptical. so it would not have any orientation. and in general it stays flat. I wonder if they used any sort of voronoi and then WB it.
Anyone has an idea how could I approximately reach that effect of those two panels?
…
re it is explained what a data tree is and how it works and it has nothing to do x,y,z information .....
there also the topic about reparameterize is declared... this are all very important topics without that knowledge you could not get very far with grashooper
...…
n the SetA lenght there could be a boolean to toggle an append function.
SetA = {U, V, W, X, Y, Z} ,
SetB = {1, 2, 3}
Imap = {10}
Append = True >> Result = {U, V, W, X, Y, Z, 1, 2, 3}
Append = False >> Result = {U, V, W, X, Y, Z}
This is different from the "list insert" component that you wrote but I find it more intuitive. Maybe I just have a problem with the name, I would understand it better if it was called "Item insert"... I'm no english expert so I may be completely wrong.
Perhaps there could be two components one "Item Insert" and another "List Insert"...
ReplaceItem would also be very useful.…
Added by Frane Zilic at 1:57pm on September 10, 2010
there was a way of offsetting curves and pairing them up in the code. I currently have a simple program done with variables in the g-code itself to solve the issue but it doesn't work with curves. :-(
…
tersection with Brep planar surface, Brep projection on to plane) all gave the same problem. Points originated are not all z=0. They vary between z=10^-9 to z=10^-12 in offset from z=0.
Grasshopper v0.9.0076
Can I fix this?
Thanks,
…
use grid (square) and move it in the z axis multiple times (use series component), then apply center box to all points. you can adjust amount of boxes in x,y,z axis with 3 sliders (size too)
. I'm trying to get the points to start from a point and go to other points on the map, but instead of going there in 2d, I'm trying to get it to start from 0 in Z axis and go upto 80m in Z axis and then land back at Z axis when get to destination. I'm trying to create a drone environment in 3D. Would this be possible?
Many thanks,
J…