n the SetA lenght there could be a boolean to toggle an append function.
SetA = {U, V, W, X, Y, Z} ,
SetB = {1, 2, 3}
Imap = {10}
Append = True >> Result = {U, V, W, X, Y, Z, 1, 2, 3}
Append = False >> Result = {U, V, W, X, Y, Z}
This is different from the "list insert" component that you wrote but I find it more intuitive. Maybe I just have a problem with the name, I would understand it better if it was called "Item insert"... I'm no english expert so I may be completely wrong.
Perhaps there could be two components one "Item Insert" and another "List Insert"...
ReplaceItem would also be very useful.…
Added by Frane Zilic at 1:57pm on September 10, 2010
I have 3 List in my VB:
List of points (arrpoints) --> obviously to construct one curve of spiral
List of Curves (objCurves)--> this list contain the copy and rotated one curve of spiral into intSpiralAmount number, I may say its a package of Curves, but still on one face
List of Spirals (setsOfCurves)--> this list to contain the real spiral with each having intSpiralAmount curves, and the (setsOfCurves.count) would be U*V value of the base surfaces.
So, even though there are for example there are 60 curves, but there are only 15 spiral here. Since each face in base surface has package of (4 rotated curves, which is 1 spiral). Sorry for using this confusing term. But, what i want to explains is that there will be only 15 variation of spiral (according to the number of faces in base surface)with different innerRadius (based on intConstant1).
The think is that i want to use ecotech eventually to generate the intConstant1 (innerRadius), so they have different opening. So, there will 15 different openings.
I use the morphbox instead of finding the centerpoint, since it morphbox could adjust any form according to size of each face in your surface. As you can see in the panel String output, I think already have an order of (4 curves made in each face) using pathmapper, which is good. But, the problem is that, im not sure that it is in the right order. I mean, perhaps it just create a random order of that amount in each face.
I dont know if i explained that well. Please advice…
So u seem to have the same issue as me then? I have to explicitly change it to 0 1 2 3, the default is not this it is 0 1 3 2. Converse for a tru face it is as expected, default is 0 1 2.
Added by Steve Lewis at 7:00pm on December 24, 2013
Here you go.
I set degrees to 3 in the VB script. If you need to change it, either set a value to feed in the script or just go in it and edit the first two numbers.
A = srf.Rebuild(3, 3, u, v)
, and another for V, it would look something like below.
If U Then srf.Reverse(0)
If V Then srf.Reverse(1)
A = srf
Let me know if you need an actual GH file.…
Added by Damien Alomar at 10:12pm on October 21, 2009
n it be achieved by keeping the u constant, rotating the v in 60degrees and mirroring this v to get three values? But even so how do we make them interact in a weaving behaviour? Pls help me!
Many Thanks…